Plotting a Heist

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Re: Plotting a Heist

Post by Rory on Wed Sep 17, 2014 5:16 pm

Perfect! I will actually be doing something WAY different then. Please standby for edit...
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Re: Plotting a Heist

Post by Zeiss on Wed Sep 17, 2014 6:30 pm

*read Arch's last post*

Oh great. That's just GREAT.
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Re: Plotting a Heist

Post by Essoje on Wed Sep 17, 2014 9:16 pm

Oh well.


We knew it was coming soon, just not how.
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Re: Plotting a Heist

Post by Archengeia on Wed Sep 17, 2014 9:25 pm

Suddenly Javan sees the most awesome Moogle Dragoon out the window, beckoning him to candy mountain!

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Re: Plotting a Heist

Post by Zeiss on Wed Sep 17, 2014 9:26 pm

Javan, I think that's a sign from our GM telling us to run the frell away. Razz
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Re: Plotting a Heist

Post by Archengeia on Wed Sep 17, 2014 9:29 pm

Actually whether you guys get caught, fall trying to fight the soldiers, or flee I'm pretty well prepared.  Going to wait until everyone weighs in on what they're doing with their 6 seconds of actions before the soldiers hit you.

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Re: Plotting a Heist

Post by Zeiss on Wed Sep 17, 2014 9:32 pm

Yeah. We're not in an hurry anyway. Things are tense though.

*goes study*
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Re: Plotting a Heist

Post by K on Wed Sep 17, 2014 9:40 pm

Out the window.
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Re: Plotting a Heist

Post by Essoje on Wed Sep 17, 2014 9:44 pm

Candy mountain, here I go! Hopefully some strange creature is going to sing to me and explode once its done.
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Re: Plotting a Heist

Post by Rory on Wed Sep 17, 2014 9:44 pm

I edited my post to reflect my current level of inebriation. Hope you like it.

Which includes barreling out of the window without waiting for an answer. Neat!
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Re: Plotting a Heist

Post by Kolson on Thu Sep 18, 2014 4:01 am

Got you covered Essoje.

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Re: Plotting a Heist

Post by Essoje on Thu Sep 18, 2014 8:11 am

The prophecy has been fulfilled. *Javan enters Candy Mountain and is betrayed by the party, who take his kidney... he ultimately still hangs out with them for some reason*
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Re: Plotting a Heist

Post by K on Thu Sep 18, 2014 8:54 am

I have nothing to do with that. I've been jamming on the saxophone all morning.
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Re: Plotting a Heist

Post by Zeiss on Thu Sep 18, 2014 2:30 pm

K, since you asked, the "Plotting a Heist" thread is to discuss out of character.

The "March 2nd" thread is to take actions in character. Since you didn't write anything in-character, Arch must have assumed you were still thinking.
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Re: Plotting a Heist

Post by Essoje on Thu Sep 18, 2014 8:20 pm

Ugh. Ok, I just discovered something: we didn't have time to regen any HP. At all. If these guards decide to use their weapons against us, it's game over. I already used up my allotted recklessness for this adventure.

So I think Javan is going to give himself up. Luck has it that Javan is out of his armor, so if he drops his shield and spear, he's going to look much less of a threat. On top of that, besides being framed, we don't know how the guard reacted so freaking quickly.
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Re: Plotting a Heist

Post by K on Thu Sep 18, 2014 8:23 pm

Tipped off, of course. Btw, if they follow us down the window, someone's gotta start playing "It's raining men".
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Re: Plotting a Heist

Post by Essoje on Thu Sep 18, 2014 8:24 pm

K, I meant their numbers and reaction speed.

Being tipped off alone does not results in waves of city guards coming after you.
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Re: Plotting a Heist

Post by Zeiss on Thu Sep 18, 2014 8:42 pm

*reads Javan's post*

Hmm... Arch, did Zeiss or Advoc see Javan giving up?
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Re: Plotting a Heist

Post by Essoje on Thu Sep 18, 2014 8:52 pm

Don't... don't cast anything. Actually, don't do anything about it besides being aware of it, please.

I'm still a lil' bit pissed off that I might have killed more than just 2 cannoneers in that last heist because that aura effect thingy made it impossible to tell the one left alive to evacuate the place from explosives and so on.
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Re: Plotting a Heist

Post by Zeiss on Thu Sep 18, 2014 8:54 pm

You always assume the worst of me. I resent that.

OOC:
Mwuuuuuaahaaaahaaaahaaaaaaa!
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Re: Plotting a Heist

Post by Rory on Thu Sep 18, 2014 8:57 pm

Okay. These people are not sellswords or in the employ of Lorkhihf or Kinzh'Lizakh, they're guards. We're not fighting the guards. They're official Sho peace officers. We've been framed and the framers notified the authorities, that is what went down.
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Re: Plotting a Heist

Post by Zeiss on Thu Sep 18, 2014 9:01 pm

I'm totalling fighting the guards.

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I'm not actually. I just want to know if I notice Javan giving up because it will change my own plan.
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Re: Plotting a Heist

Post by K on Thu Sep 18, 2014 9:49 pm

Too bad i posted there before i read here, Javan. But as had been brought up as a pretext a ton of times before: It's what my character would do.
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Re: Plotting a Heist

Post by Essoje on Thu Sep 18, 2014 10:28 pm

Sometimes what your character would do shouldn't be what your character is going do, because there are other factors involved. Javan staying there is the player's decision based on lack of means to do anything worthwhile with 3 HP left, and the in-game reason is stress and pain from being struck by a cannon ball and 21307 arrows not so long ago getting to him all at once.

Please respect mah wishes man.
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Re: Plotting a Heist

Post by Rory on Thu Sep 18, 2014 10:40 pm

Kolson, cast Cure on Javan's insanity and then we can just move on.
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Re: Plotting a Heist

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