Questions For The GM

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Re: Questions For The GM

Post by Archengeia on Thu Feb 21, 2013 7:43 pm

Gwydo wrote:Now that it is the end of the battle, can I commune with the Life Elemental (through the tree that we transported through) to try and get assistance with healing the group?
Yes but that will involve heading back down to the Fortress.

Rory Vallon wrote:Question for Arch concerning mana:
Does mana regerate? If so, inside combat, outside, or both? Also, if not, does mana recover when GM says it does?

Second, to any white mages:
Do we have any heal spells that would revive dead people? If Leafsong doesn't bring Dara back from the dead, what are our options?
1: Mana is rejuvenated from a full night's rest. There are some rare other methods of bringing it back more immediately, but they are unavailable to characters of your means.
2: Dara isn't truly dead, what happens is an Aspect when it suffers that kind of damage to 'kill' it it forcibly de-summons as it is basically destabilized, and cannot be brought back for at least 10 minutes.

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Re: Questions For The GM

Post by Z on Thu Feb 21, 2013 7:43 pm

Gwydo wrote:
Rory Vallon wrote:Question for Arch concerning mana:
Does mana regerate?

Mana is fully restored to your current maximum after the standard full 8 hours of rest. If interrupted in this rest period, you will regain a very small amount of Mana to be determined by the GM.

Hanuel should be able to simply re-summon Dara, though it may require time before he is able to do it.

true and true though i'm not certain on the time frame for re-summoning, I do remember having the discussion about mana regen and what happens to dara (I specificaly asked him about dara cuz I was scared for the repercussions for hanuel) As for time frame on mana it requires a full nights 'rest' meaning sleep and I'm guessing at least 6 hours of sleep possibly 8 to fill back to full. I'm uncertain if naps will bring back partial or not.
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Re: Questions For The GM

Post by Z on Thu Feb 21, 2013 7:44 pm

Archengeia wrote:
1: Mana is rejuvenated from a full night's rest. There are some rare other methods of bringing it back more immediately, but they are unavailable to characters of your means.
2: Dara isn't truly dead, what happens is an Aspect when it suffers that kind of damage to 'kill' it it forcibly de-summons as it is basically destabilized, and cannot be brought back for at least 10 minutes.

darn you big brother here i thought you were sleeping and so I could be helpful...
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Re: Questions For The GM

Post by Rory on Thu Feb 21, 2013 7:45 pm

Archengeia wrote:2: Dara isn't truly dead, what happens is an Aspect when it suffers that kind of damage to 'kill' it it forcibly de-summons as it is basically destabilized, and cannot be brought back for at least 10 minutes.
Okay, well I guess my character needs someone to whisper that to him.
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Re: Questions For The GM

Post by Gwydo on Thu Feb 21, 2013 7:56 pm

[quote="Archengeia"]
Gwydo wrote:Now that it is the end of the battle, can I commune with the Life Elemental (through the tree that we transported through) to try and get assistance with healing the group?

Yes but that will involve heading back down to the Fortress.

So the roleplay of touching the tree has no effect?
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Re: Questions For The GM

Post by Archengeia on Thu Feb 21, 2013 8:22 pm

[quote="Gwydo"]
Archengeia wrote:
Gwydo wrote:Now that it is the end of the battle, can I commune with the Life Elemental (through the tree that we transported through) to try and get assistance with healing the group?

Yes but that will involve heading back down to the Fortress.

So the roleplay of touching the tree has no effect?

Not to discourage you cuz I like the roleplaying but given the specific circumstances, no effect right now.

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Re: Questions For The GM

Post by Gwydo on Thu Feb 21, 2013 8:24 pm

No worries, just making sure we were on the same page there.
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Re: Questions For The GM

Post by Permeus (tabran) on Thu Feb 21, 2013 9:57 pm

@archengeia

when making my toon i forgot about Languages would i be able to take them now?

if so im thinking is Elven, Dwarven, Orcish and i was would also think undercommon as a lot use it but as its been used so much so far it may look like metagaming so ied take Draconic if i can?

may int bonus is +4


cwr
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Re: Questions For The GM

Post by Archengeia on Thu Feb 21, 2013 10:05 pm

permeus wrote:@archengeia

when making my toon i forgot about Languages would i be able to take them now?

if so im thinking is Elven, Dwarven, Orcish and i was would also think undercommon as a lot use it but as its been used so much so far it may look like metagaming so ied take Draconic if i can?

may int bonus is +4


cwr
I actually made a mistake regarding Draconic, it doesn't exist as a learnable Language. I don't mind you taking Undercommon, almost every one of the 'uncivilized' races speaks it.

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Re: Questions For The GM

Post by Permeus (tabran) on Thu Feb 21, 2013 10:18 pm

then undercommon it is


CWR
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Re: Questions For The GM

Post by Permeus (tabran) on Thu Feb 21, 2013 11:10 pm

sorry to double post

other that change size and shape do lycan's get anything from changeing forms?


CWR
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Re: Questions For The GM

Post by Archengeia on Thu Feb 21, 2013 11:44 pm

permeus wrote:sorry to double post

other that change size and shape do lycan's get anything from changeing forms?


CWR
They run at the speed of their animal in animal form. And can of course use it to scout in areas they don't want to be seen, circumstances permitting. Otherwise no.

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Re: Questions For The GM

Post by Permeus (tabran) on Sun Feb 24, 2013 3:54 am

ok my plan when we level up is to take a level in rogue but been a mage do i get a mana increase for going up a level or dose it stay as it is because that level was taken in rogue?
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Re: Questions For The GM

Post by Archengeia on Sun Feb 24, 2013 8:43 pm

Tabran Cole wrote:ok my plan when we level up is to take a level in rogue but been a mage do i get a mana increase for going up a level or dose it stay as it is because that level was taken in rogue?

Okay the way it works is while your 'total level' raises to 2 you aren't quite level 2 technically, you would be a level 1 YM and a level 1 Rogue. Thus the level you take in Rogue doesn't change anything about your Yellow Mage stats... no increase in mana, no progression towards increased abilities, nothin. You would gain skill points, increased saves (if any), health, etc. based off the Rogue level.

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Re: Questions For The GM

Post by Permeus (tabran) on Mon Feb 25, 2013 7:12 am

just to clarify Lycan's get there hit dice x2 at level up?

so for a rogue that's 1D6 X2 = 12HP +con mod?

i ask as this will make my HP as a Mage/rogue 30HP and im just not used to this much HP as a caster.

CWR
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Re: Questions For The GM

Post by Hanuel and Dara(Toilarin) on Mon Feb 25, 2013 7:31 am

Apparently I just overlooked the part where Green Mages get +4 to awareness and Knowledge elements. Whoops.
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Re: Questions For The GM

Post by Archengeia on Mon Feb 25, 2013 8:22 pm

Tabran Cole wrote:just to clarify Lycan's get there hit dice x2 at level up?
so for a rogue that's 1D6 X2 = 12HP +con mod?
i ask as this will make my HP as a Mage/rogue 30HP and im just not used to this much HP as a caster.
CWR
That is correct.

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Re: Questions For The GM

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