2nd adventure: Proxy War

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Re: 2nd adventure: Proxy War

Post by Zeiss on Wed Sep 14, 2016 7:39 pm

Breeze happily flies in the room with Steve, and greets every other person that enters. Strangely enough, Zelk doesn't sneer at Steve, or even ignore him; instead, she gives him a small nod, then goes to sit down with her squad.

The evening proves to be quite pleasing, although Fedler seems to have something on her mind, as she seems preoccupied about something. If asked, she will reply that she's only a little tired after all the work she did on the ship, and everything is fine.

A few games of Joker Poker in, and it becomes obvious that Fredrick (Drei) is the one member of the squad who knows how to keep a poker face, and him and Steve end up playing against each other quite a few times. Even if Steve did end up winning more often than not when faced against him, he knows that he found an equal in Fredrick when it comes to the subtle art of deception.

Adam (Eins), and Naomi (Zwei) do not mind sharing part of their background when prompted to; Adam was a member of the Red Blades for ten years (one of the Big Three, and competitors to the Coins), until he was dissatisfied with this life, and joined the Free Feathers military in the hope of working for something more than just a paycheck. As for Naomi, she was born in Freehold, a little village up in the mountains of the Free Feathers, and signed up with the military when she was sixteen years old; she doesn't regret it.

OOC:
Unless one of you wanted to know more, I think that covers everything.


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Re: 2nd adventure: Proxy War

Post by Zeiss on Wed Sep 14, 2016 7:42 pm

For Mihai only:

Mihai is at the bow of the ship, and the sun is at its zenith when Zelk comes out onto the deck. She avoids the sailors, passes by her squad members who nod at her, and just as she climbs the stairs leading to the bow, she notices Mihai. “Hello Mr. D."

"Hello, Ms. Ice,” replies Mihai. "How's the hangover?"

"Mostly gone." She leans on the rail, one meter away from the mercenary. "How are your companions?"

There are a lot of sailors on deck right now, the squad members, the quartermaster, and probably Konrad teaching Fedler how to work a ship. Mihai lets a pained grimace betray his face for a moment.

After a second, he just replies, almost in a groan, "All accounted for." He shifts gears. "Speaking of which... You should try the kneecaps next time."

Zelk thinks about it. "The next time, huh?" she says out loud, wondering if there will be one.

 "The people that like to talk about the best way to hurt someone, they always come up with some really poignant metaphysical crap. They don't know what they're talking about. Show me anyone that's ever had their heart broken, and I'll raise you one guy who's had his knee busted."

“The way you talk about this, I take it you’ve experienced both?”

He glances back at her, and then looks away again; it takes him a second to respond. "Wish I could say no to that. Tell anyone I said that, I’ll be encouraging Steve for the rest of his life."

She looks at Fedler, then back at Mihai again. "Is that her?"

"The.Rest.Of.His.Life."

She smiles. "Now I'm tempted to do it; then, maybe he would back off from me."

"You know better."

The young woman can't help but sigh. "Yes, I do. That idiot will never stop."

Mihai sighs. "Look kid, I’m gonna level with you. For reasons beyond yourself, I was slow to like or trust you. Not saying i totally do now, but I guess I should give you the benefit of the doubt, for the sake of doing this job right, if nothing else. So, regarding this thing with you and Steve, I don't know much, but there's one thing that's pretty apparent, and i don't know if you do it on purpose or what, but it's there."

She waits for him to continue.

"You both hurt each other, sure enough. But the main difference is, he does it when he screws up. You do it like you mean it. He slights you, you injure him. I'm wrong?"

She frowns. "So what if I do? I'll stop when he does."

“You know, when I first met him, he looked like a total joker. I was actually in your father's inn when he pulled that stunt. I only put it together afterward, though. I think it was about some 30 odd hours later that he was ready and eager to give up his life to save a bunch of people he barely knew. So, I don't know if you know that side of him or not, but there's a lot more to that guy than you seem to think."

She scoffs. "Oh, I believe you. It's what he would do. It doesn't change the fact he's still annoying as hell." She pauses, and considers something she didn't think about until now. "Let's say you were in my position; what would you do?"

"Probably ignore him. He might keep it up for a while longer, but eventually he'd get tired. I read this once on a manual of how to fire people - don't ask - but a man simply cannot have a one-sided argument. Maybe sit him down and tell him straight first. Tell him you want nothing to do with him ever again. Just so he gets the message. Anything would be better than to keep egging him on. But before all that."

He looks at Fedler in the distance, hanging out with Konrad, and anyone looking at him at that moment can tell it fucking hurts.

"I'd imagine what it'd be like if I got my wish. I mean, really got it, rid of him forever, for good. No more Steve. And seriously ask myself if that's what I want."

She looks out at the horizon, and falls into a reflective state. For a few minutes, she doesn't say anything. Then, she speaks up again. "I'm never going to let him win. He's the one who's going to lose, and I don't care how much time it takes."

Mihai half chuckles, half scoffs. "Must be nice."

"No, it's not. He should just admit his defeat, and we'll be able to move on from all of this.”

"I mean it must be nice to be able to take him for granted like that. No matter what you do to him, he's always gonna be there, ready for more." He lets out a breath. "No seriously, that's gotta be amazing."

He sounds slightly angry when he says that, but holds it down to a background level.

"I'll just tell you one thing. And listen up, because this is really good info. The kind I’d get in trouble for letting you know."

She raises an eyebrow.

"Last job we did together, we went up against a monster, the likes of which I’d ever seen or heard of in my life. The kind of thing that defies common knowledge. By all rights we should be dead by now, and one person paid for our survival with being sent to the asylum. They said we'll never see it again, but the thing itself said otherwise before it went away. It's out there, and it'll come back. And one day, he really might not be there for you."

"A monster, huh? Right." She shakes her head in disbelief.

Mihai just holds his stare on her, in a "does it look like I’m lying?" manner.

She doesn't seem entirely convinced, but she's not disregarding the seriousness of the matter anymore. "Well, it's not in my power to stop this monster of yours. You can try to reconcile us as much as you want, but the only way this can end is with his surrender. I'm sure as hell not going to give him the satisfaction."

"Reconcile?" He chuckles. "I just had a piece to say. You do with it whatever you want."

"Yeah, sure." She stops talking, having a lot to consider for now.


Last edited by Zeiss of Dreamkeeper on Wed Sep 14, 2016 11:58 pm; edited 6 times in total
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Re: 2nd adventure: Proxy War

Post by Zeiss on Wed Sep 14, 2016 10:21 pm

For Mihai only:

Fedler and Mihai are at the bow of the ship, leaning against the rail just like so many people have done before her. She’s looking at the island where Zest’s Gate is located. It has been two hours since they’ve last spoken.

"There was an iceberg down there two nights ago, stuck to the hull,” he says.

"What?"

"Right down there, where I’m pointing. About that big." He points his hands to the imaginary extremities of what was once there.

She looks down the side of the ship. "Okay, you'll have to explain that one, because I'm not sure whether it's a sailor joke or not; and you've never struck me as a sailor."

"Well, I did live by the coast. Anyway, it was... I don't know how late in the night... I was..." He stops himself, looking pained for a second. "I hear this rumble and tumble going on outside, so I go up. What do you know; it's Stan and Ice, standing on ice. Well, I guess not so much standing as rolling around, squirting blood from the mouth."

She facepalms. "They were going at it, again?"

"It's a thing with them. He tickles her, she goes for his kneecaps. She says... said she just wanted him to stop, but it was bullshit. She's into it every bit as much as he is."

He chuckles as he says that, almost fondly.

"If they're ever going to be a thing," starts Fedler, "I hope it won't require both of them to burn down something. Like this ship."

"Who knows... I don't honestly know which one of them takes the other for granted more." He sounds melancholic when he says that. "Anyway...", recovers his tone. "A couple of guys hand me a rope, but no way it reaches them, so I take it and go down there. She screams at me to get him away from her, and he... and this was priceless. Blood squirting from his mouth, big smile on his face, just says to me ‘Worph it’".

She laughs, frankly. "He's a stupid kid. He better stop counting on me to heal the injuries she inflicts on him; I'm no white mage."

"Wait, they did it before?"

"He knocked her forehead, and she bit his neck; first day at sea."

At her mention of the first day, and how close that must have been to him being chased out of her room, he goes somber for a moment. Recovers immediately and asks "What, like a vampire? You didn't see fang marks, did you?"

"Oh, I saw plenty. Maybe even some fang marks, but I wouldn't tell you; doctor-patient privileges." She smiles at Mihai.

He chuckles.

"So... You say what, twenty minutes ‘till she ship docks?"

"More or less, I think." She realizes something. "This... this is the first time I’ve left the Free Feathers."

He listens and says nothing for a second, then, "Back when we first met, I’d been here for what, a few days? Never left Lofell before."

"Not too disappointed, I hope? I've heard we're too rustic, whatever that means."

"Rustic... doesn't that come from rust? Maybe they mean there's a redhead there."

"Only the one?" She smirks. "Maybe I should form a club with Breeze; 'The most unique legends of our times'."

"So, are you nervous?"

This surprises her. "Nervous? About the mission? Nah. Not with this group." She looks at the rest of the party, and the military squad. "I mean, we've got a fairy on our side."

"Heh, yeah..."

He, on the other hand, begins looking nervous and forlorn; maybe alternating between the two. He tries to hide it, but she notices it. "You okay?"

He looks at her.

"Fedler..." He then looks down. "I wish i never said that to you, back in the cabin. This... is new to me. I never had any....".He stops himself. "I thought it only happened in stories. I mean, I really did. I... knew what to say and not to say. I knew it was a mistake to push you, but all of a sudden I was a 12-year old again. I couldn't think. I don't think I even knew what i was saying."

"No, I..." She searches for her words. "I didn't want anybody else to tell me how my life should be, or will be. Just like the Citadel. So... I'm sorry. For yelling at you." She appears ashamed of herself.

"I know. I don't blame you for chasing me out. Even then, I knew i was asking for it. But... Why didn't you say a word to me for two days straight? I didn't even yell back at you. I thought it was obvious i wouldn't blow you off. Heck, until I caught you down there, even as I was saying all that a while ago, I was fucking scared you’d blow me off."

"I..." The words are stuck, but she forces herself to say it. "I was scared. I..."

She falls quiet. He lets out a long sigh; relief.

"It's just... look I don't want to make it weird, and i don't want you to feel down or anything. But... Every time we've talked for the past..." he stops himself, not wanting to dig up bad memories, "there's just been this dark cloud hanging. I kept wanting us to just talk about any stupid random thing, whatever it was. The weather, the color of the pavement, how wet the water is. I've been wanting to say something about your hair for a while now. "Then this job comes up. I don't feel too good with how it started, and Konrad and Steve couldn't be happier about it, so it's just me. But I guess I kinda thought ‘Hey, two days on a boat.’I thought maybe..." he trails off. "But then..." he stops himself."And I go up on deck and you're hanging out with Konrad, or the crew's ogling you up and down... or that fucking navigator guy coming on to you, saying all kinds of things I never dared say to you... And all the while you don't give me so much as a ‘hi’..."

She puts a finger on Mihai's mouth, takes his right hand into hers, and gently kisses him. When their lips finally part from each other, she whispers in his ear, "You really need to learn when to shut up."

She pulls away, and a slight smile appears on her face. His face lightly stunned, he surrenders into returning the smile.

"Sorry..."

However, his tone doesn't sound regretful or mournful. It’s like he’s happy.

"Good,” adds Fedler. “Because I'm not doing that again in plain view of the ship's crew, the rest of the Adjunct, the Feathers' military, and whoever is looking at us with a spyglass from the docks."


He glances aside, slightly embarrassed. "I'll... remember." He is still smiling,

"Remember what?" says Breeze, with the biggest smile on her face. She's flying right beside Mihai's face, a finger on her lips. "That you kissed Fedler right in front of everyone? I saw that. We all saw that. They're pretending to ignore you, but we all saw that."

"I really wonder if every fairy is as precocious as you,” says Mihai.

"Eh eh eh eh... You're trying to change the subject. That's cute Mihai, really cute. But you kissed Fedler, and you had a big smile on your face after that. I'm totally telling Yen. She'll be so happy about it."

Fedler crosses her arms, but is still smiling, if a little more embarrassed than before.

"Yeah, but I write all your letters,” retorts Mihai.

"Hey! I can find another scribe anytime I want!" She perks up. "Totally going to ask Steve."

Mihai glances at Fedler for tactical input. She is amused.

"Don't look at me,” she says. “It's your own fault."

Mihai sighs and shrug. "Just get me to proofread it first. Don't want any Steveisms going in that letter."

"Nope!” objects Breeze. “You don't get to censor the awesomeness we want to write! The right of free speech is something we will fight for!" She looks at the rest of the party. "I'm going to ask him now."

The idea of what the fairy just said makes Mihai's face go livid.

She flies away, shouting, "Staaaaaaaan! D just kissed Red! We gotta tell Black Feather!" Every sailor can hear her, and many of them laugh at the fairy's obliviousness.

Mihai looks at Fedler. "Ok, no, I have to stop him."

She shrugs. "Just let him write whatever he wants. He has been for many weeks now."

Both Fedler and Mihai can still hear Breeze shouting "And it was a big SMACK! I'm telling you, the sound resonated into my body!"

A few minutes pass, and Breeze has finally calmed down. The ship is now maneuvering to get into position to dock with a free pier. As if they'd been just chatting all this time, about the weather or the color of the pavement or how wet water is...

"But seriously, how did your hair grow so fast?" says Mihai out of the blue.

"Oh, that. I just bought some woven herbs at one shop a few months ago. I... thought that if I looked different, it would make it easier to accept this new life." She gives him a look. "What, you don't like it?"

"I..."he hesitates, but then relents. "...love it."

He glances away, embarrassed with a light grin on his face.

"Uh huh." She's smirking. "We're almost there," says Fedler as she observes the sailors who are preparing the ropes that will tie the ship to the wharf. "Let's join the others. We've got an artifact to retrieve before we can even think of going to that puppet show they have in Highspring."

"Puppets?" he asks.

"Puppets," she confirms.

“...Puppets.”

She climbs down the stairs. "Come on, slowpoke."

He follows.


Last edited by Zeiss of Dreamkeeper on Thu Sep 15, 2016 2:58 pm; edited 4 times in total
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Re: 2nd adventure: Proxy War

Post by Zeiss on Wed Sep 14, 2016 11:24 pm

2:42 PM, 7th of August
Zest's Gate, the Enclave


Zest's Gate is now in sight, and the ship is in the process of mooring with the wharf. This city is the economic entryway to the Enclave, and the gray clouds now covering the sky cannot hide the fact that despite its reputation as a den of villainy and scum, it actually looks like any other Free Feathers city. Zelk and her squad are on the deck, as well as the party members, except Fedler and Mihai who are currently speaking at the bow of the ship.  Adam looks up at the sky.

"It's going to rain soon..."

"Wow!" exclaims Breeze. "Look at that!"

She points to Mihai and Fedler, who are kissing. A few sailors look at them, but quickly return to their attention to their current task.

"Uh," comments Fredrick. "I heard he was her brother. So I guess I was mislead? Because I'm really hoping I was."

"They're totally not brother and sister," confirms the fairy, who has stars in her eyes. She then flies away to speak to them.

The rest of the squad members are curious, but are quick to ignore the matter. A short moment later, you all see Breeze flying towards you, shouting, "Staaaaaaaan! D just kissed Red! We gotta tell Black Feather!" Every sailor can hear her, and many of them laugh at the fairy's obliviousness.

The fairy then proceeds to relate everything she saw to Steve, and how they should tell "Black Feather", by which she probably means Yen. She then describes the kiss. "And it was a big SMACK! I'm telling you, the sound resonated into my body!"

A few minutes after Stan high-fived Blue for her idea, with a happy "Yeah!", the ship finally docks, and Mihai and Fedler rejoins the party. The plank is laid down, and the quartermaster walks up to you.

"I will take care of the registration papers while you're away from the ship; don't worry, the Barracuda is in good hands."

The sailors start the real work; getting the merchandise off the ship. Ice turns towards the party.

"You all know the mission. Shall we go?"
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Re: 2nd adventure: Proxy War

Post by Kolson on Wed Sep 14, 2016 11:46 pm

"Yeah," says Stan nodding, "Ready."
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Re: 2nd adventure: Proxy War

Post by K on Thu Sep 15, 2016 6:39 am

D finishes adjusting the harness on his greatsword, gives one final tug to the straps on his right arm's leather armor, then quickly jerks his shoulders to make sure his gear isn't making any unwanted noise.

He shuts his eyes for a second, and when he opens them again, his game face is back on.
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Re: 2nd adventure: Proxy War

Post by Rory on Thu Sep 15, 2016 8:53 am

[Wait, a greatsword? Did you take a level in Fighter?]

The captain is on deck around an hour or so ahead of their arrival. At all times he takes care not to imbibe or smoke in front of the men, who are limited to off-hours to do so and sparingly (there's a specific limit, but I don't recall).

After the spotter points out Enclave, and later Zest's Gate, Konrad asks Edward, "Edward, refresh my memory for me, why is Zest's Gate named so?"

On their approach, he descends from the bow. to Artamo, he comments, "Sorry mate, it looks like I was wrong. Chin up, we're nearing port."

He'll leave it to Edward to give the order to moor the Barracuda. To Ice, he responds, "Always ready. It's your show; you want us all with you to meet your friend, or shall we spread out a little?"


OOC
I still have some cupcakes in my bag, I assume they're all gone by now? I'm keeping the food though, it can be assumed that I ate it and spent money on more food as we went, so let's assume that what I have right now is from the town or city where we could purchase food.
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Re: 2nd adventure: Proxy War

Post by Zeiss on Thu Sep 15, 2016 3:47 pm

OOC:
Saemon is the one who gave Mihai the greatsword, after your fight against the cursed wolf. Mihai then proceeded to use his money to magically enhance it.

The Barracuda's crew put a little more effort into their work when in Konrad's presence, but the quartermaster is keeping a tight ship, and every task is done swiftly and meticulously.

Konrad wrote:After the spotter points out Enclave, and later Zest's Gate, Konrad asks Edward, "Edward, refresh my memory for me, why is Zest's Gate named so?"

"The people from the Enclave are said to be zestful, and this city is the economic hub for the whole Enclave. I suppose some people just thought it was a clever name."

Konrad wrote:On their approach, he descends from the bow. to Artamo, he comments, "Sorry mate, it looks like I was wrong. Chin up, we're nearing port."

"Of course, captain!" It's quite clear he doesn't believe Konrad, but that doesn't bother him too much, as he can only deplore that Fedler is already taken. "After witnessing that, I can say that she's an amazing woman, even more than I thought."

Konrad wrote:He'll leave it to Edward to give the order to moor the Barracuda. To Ice, he responds, "Always ready. It's your show; you want us all with you to meet your friend, or shall we spread out a little?"

The lieutenant motions to the party and her squad to follow her on the pier, so they can talk more discreetly. The dock is full of workers loading and unloading many ships' worth of merchandises, and it's a little difficult to find a spot where to discuss the mission, but they manage to.

"We will meet the agent together, but we need to find the tavern first," specifies Ice. "I only know that it's somewhere near the docks, but we'll have to ask for directions. So let's spread out, and meet again in thirty minutes in front of that warehouse, right there. Use that time to also investigate any recent news worth our attention."

She points to a large building with a red roof, which is two minutes away from the Barracuda's pier if you walk.

"Let's go, and be discreet," concludes the Lieutenant.

She and her squad members spread out, leaving the party members alone.

"Well, I'm going with Fedler!" declares the cloaked fairy. "The girls gotta talk."

"We're on a mission, Blue," responds Red in an effort to admonish her. "We have work to do."

Blue then whispers super loudly. "It's a good way to be conspicuous. Time to blend into the crowd."

The little creature flies away, with Fedler in tow, leaving the three of you alone on the pier. The north side of the city is a large residential area, the west side appears to be the downtown area, while the south is quite industrial; the docks, where you are right now, are on the east side of Zest's Gate.

OOC:
If you wish to follow Ice's directives, you'll need to use Gather Info. You can roll it if you want.


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Re: 2nd adventure: Proxy War

Post by Kolson on Thu Sep 15, 2016 5:07 pm

"Welp, I'll take that area over there then. Toodle-oo gents." The black mage will walk off whistling tunelessly, the very picture of innocent tourist. He'll spend the next fifteen minutes browsing and getting to know any people who are open to it and asking questions about the town's name, spots of interest, news, interesting tidbits of gossip, and the location of the tavern since "I'm meeting friends there later for drinks."

Gather Information roll = 17
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Re: 2nd adventure: Proxy War

Post by Rory on Thu Sep 15, 2016 5:16 pm

["Some people thought it was a clever name."  Wink It's not a bad name.]

"Keep a weather eye on, you lot. Walk with me, D."

"Akim" will head in another direction with D and roll Gather Info while the other's player assists him with that.

[My Gather Info is 5. You may beat a DC of 10, presuming favorable conditions, to give me a +2 to Gather Info. Or roll for yourself.]
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Re: 2nd adventure: Proxy War

Post by K on Thu Sep 15, 2016 5:21 pm

D goes off in whatever direction the others haven't gone that isn't the water. He'll ask around where he can get the latest news sheet, and the Tavern's location.

To Akim - "What?"

Gather Info Roll: 17 + 7
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Re: 2nd adventure: Proxy War

Post by Rory on Thu Sep 15, 2016 7:29 pm

"Just want to get a sense of where we're at, you know, the group, as it were. Let me ask you about, uh, Red. She seem alright to you?"

[Gather Info is +5]
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Re: 2nd adventure: Proxy War

Post by K on Thu Sep 15, 2016 7:36 pm

"What do you mean?"
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Re: 2nd adventure: Proxy War

Post by Rory on Thu Sep 15, 2016 7:49 pm

"Well, I suppose I mean to ask how she's taking to this new profession. When we talked in my quarters, she seemed to be...reflecting on the task ahead of us, and it occurred to me that she might have some personal issues related to our current mission. Did she confide with you on anything that might be related?"
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Re: 2nd adventure: Proxy War

Post by K on Thu Sep 15, 2016 7:56 pm

"Have you seen us so much as look at each other in the last two days? Apart from just now."
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Re: 2nd adventure: Proxy War

Post by Rory on Thu Sep 15, 2016 8:02 pm

"Hardly, but the two of you have spent plenty of time behind closed doors, as have I. There's a great deal you don't see me doing where others can see." The captain grins with devilish delight at his own remark.
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Re: 2nd adventure: Proxy War

Post by K on Thu Sep 15, 2016 8:05 pm

"Nor care to. Anyway, she doesn't want to talk about it."
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Re: 2nd adventure: Proxy War

Post by Rory on Thu Sep 15, 2016 8:19 pm

"I see. Then we should hope those personal issues stay personal for the time being, yes? And if she is ever finally ready to talk about it, keep me apprised if you would be so kind."

[That is all. Results, please. We at least know the name of the tavern, right?]
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Re: 2nd adventure: Proxy War

Post by K on Thu Sep 15, 2016 8:30 pm

D just gives him a weird look.

"I'm gonna go look for the news sheet. I'll ask about the tavern on the way."

Unless Akim has something else to say, D will go his own way now.
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Re: 2nd adventure: Proxy War

Post by Zeiss on Thu Sep 15, 2016 9:50 pm

Half an hour later, the party regroups in front of the designated rendezvous point. Ice and her squad members, alongside Red and Blue, are hanging out in front of the warehouse's doors. They're mostly taking in the sights; a multitude of dock workers are moving crates and barrels of merchandises under the watchful eye of an horde of seagulls, who are ready to strike at a moment's notice at any comestible goods that might drop on the ground. Once Blue notices the rest of the party approaching, she gleefully waves at them.

"Here you are," remarks Zwei (Naomi). "We've got the location of the tavern; 140 on Frivolity Street."

"Except we have no idea where Frivolity Street is," adds Drei (Fredrick) with a derisive smile.

"We were counting on you to figure it out."

"That fellow seemed to know this city quite well!" he retorts. "Not my fault he mistook one street for the other."

They look expectantly at the three of you.

"Do you have any more details?" asks Ice, sounding almost convincingly detached.

Meanwhile, Eins (Adam) is leaning on the wall, while keeping an eye on every path visible from this location. To trained eyes such as Akim and D, it is apparent that he is standing guard.

Akim only learned that the tavern, the Fervent Mermaid, is somewhere between the downtown and docks area, but coupled with the squad's info, it becomes obvious where they need to go. D and Stan do learn the exact location of the tavern, and that it opens at 5:00 PM (almost one hour and a half from now).

D has learned from the weekly News sheet that the Management Council of Zest’s Gate is still arguing over the distribution of the funds that are periodically handed over by the Big Three, and how to administer it best. Should they prioritize the repair of the street pavements, or expand the docks? Very important decision.

As for Akim, he learned two things of note; the Golden Legion has closed down another one of their base, this time in Emerald. People whisper that a string of failed missions is the cause for this, and that the other two most important mercenary companies in the Archipelago (the Coins and the Red Blades) are planning to take over their competitor’s assets, while others claim it would be more profitable for all of them to preserve the status quo. He also learns that a man named Alverdark has successfully usurped the position of local crime boss, and has now been building up his power base for the last month.

As for Stan, he learns that people here prefer to refer to their city as Zest, since "adding 'Gate' to that is just a mouthful," explained a local. He also heard some sailors swear that they’ve seen the shadow of an imposing sea creature swimming right under their ship only five days ago.

But all of you, including the squad members, have heard about this city sponsored homestead where strange creatures have taken up residence. Because of how people talked about it, most of you thought they were talking about some sort of circus, but it appears that a park has been converted into a home that was fitted to the unique needs of fairies; and the Coins are the ones who've been pushing for it. This has been made known to the general population only five days ago.

"Most people we talked to believed that Blue was living in that homestead," explains Red. "And... well, I've heard strange rumors about statues around the town who decide to take a walk in the middle of the night. Some think that fairies are responsible and should be expelled, but... a lot of people say it's the Empire."

She stops talking, a look of disbelief and worry on her face. Meanwhile, Blue is floating above Konrad's head, euphoric at the prospect of meeting new fairies.

"Can you imagine!? Fairies that aren't my brothers and sisters! I wonder if we could become friends..."

She keeps dreaming of the possibilities, while a few people passe by and giver her a curious look, but keep on walking, like if they weren't that surprised to see such a creature flying in the air. One of them even say, "Domes, fairies, moving statues... next thing you know, we'll have unicorns."


Last edited by Zeiss of Dreamkeeper on Wed Nov 02, 2016 9:17 pm; edited 1 time in total
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Re: 2nd adventure: Proxy War

Post by Kolson on Thu Sep 15, 2016 10:12 pm

"I wonder what a walking statue eats? Maybe seagulls? Or seagull feces?" he asks rhetorically, clearly making a mental note to write that down later.  "Anyway, if what they are saying is true it might be the work of a powerful artifact. Perhaps that creature in the sea as well. It wouldn't be the first time a Cursed beast was attracted by self-sustaining magic. What do you think Ice?"
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Re: 2nd adventure: Proxy War

Post by K on Thu Sep 15, 2016 10:18 pm

Fedler wrote:"Most people we talked to believed that Blue was living in that homestead," explains Red. "And... well, I've heard strange rumors about statues around the town who decide to take a walk in the middle of the night. Some think that fairies are responsible and should be expelled, but... a lot of people say it's the Empire.

"Anything's possible." - muses the guy that charged a self-sustaining fire aspect just a few months ago - "But the rumor mill will turn up anything. Still, i'll go out on a limb and guess the thing will probably happen at night. Could be worth our while to learn a bit more on statues that move."
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Re: 2nd adventure: Proxy War

Post by Zeiss on Thu Sep 15, 2016 10:31 pm

The lieutenant considers Stan's theory for a short moment, then speculates herself. "I do not believe this to be the work of one artifact only; if we count the rumors outside Zest's Gate, the locations of all these phenomenons are just too spread out from each other. It would require an insane amount of power to do this. I guess we cannot exclude the effects of the Dome on its environment, but if I had to put forward a theory, I would say that magic itself is the root of all this."

She thinks about this for a little while longer. To Mihai's suggestion, Eins will now speak up.

"Don't forget; we're here for the artifact, not these statues. We should go to the tavern soon."

He goes back to guard duty, and wait for the rest of the group to move on to the mission. Zwei and Drei, however, cannot resist to talk about it.

"If these statues can really move," she starts, "I doubt they are hostile. Someone would have reported it."

"Maybe we could talk to them, once this mission is over," suggests Blue, a big smile on her face.

"Why not invite them on a picnic?" jests Drei.
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Re: 2nd adventure: Proxy War

Post by K on Thu Sep 15, 2016 10:40 pm

D just glances at Eins, with the feeling something obvious got lost in translation.


Last edited by K on Fri Sep 16, 2016 2:12 pm; edited 4 times in total
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Re: 2nd adventure: Proxy War

Post by Rory on Fri Sep 16, 2016 8:10 am

"I'll admit I'm curious about the statues, and this fairy village, but I agree with Eins. Let's get our intel first. We may have time to check out the statues tonight if we feel like solving a mystery, if intel says we have the time. If not, perhaps after the mission, and a visit to the fairies can definitely wait until after. Now, shall we get going?"
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Re: 2nd adventure: Proxy War

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