2nd adventure: Proxy War

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Re: 2nd adventure: Proxy War

Post by Rory on Fri Sep 09, 2016 9:29 pm

Akim smirks at Blue and raises his hand to quiet the men. "Wonderful, now get back to it ya lazy sods."

He drops the act and greets the quartermaster with a handshake. "Brief me on the ship's combat readiness and design, Edward. And I presume the crew are all Free Feathers Military. Are they familiar with seafaring life?"
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Re: 2nd adventure: Proxy War

Post by Zeiss on Fri Sep 09, 2016 9:48 pm

"We are technically a freelance group, captain, but we've been on the Coins' payroll for the last five years. Whoever they work for at the time, we also work for them. This crew is one of the best you can find, but as for the ship, we haven't had the chance to sail on it yet. It is a frigate with 32 cannons which is built for speed, so there is no need to worry about its combat capabilities. Also, from what I've been told, this frigate has recently fallen into the Coins' possession, and as its first captain, it is your honor to name it. I would suggest that you think hard about it, and come up with an answer before we reach our destination."

He looks at the rest of the party.

"If I may, I would consider the opinion of your comrades in this matter. It is bad luck to name a ship without the blessing of all of its crew."
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Re: 2nd adventure: Proxy War

Post by Kolson on Fri Sep 09, 2016 10:13 pm

"How about 'Love's Trick?'"
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Re: 2nd adventure: Proxy War

Post by Rory on Sat Sep 10, 2016 9:14 am

[I'll assume the image of a pirate gang is complete with some standard fare articles that each of the crew has signed, somewhere below decks or in my quarters, or in the navigation room. While we're there, am I familiar with any pirate "code"? I've probably been familiar with this when it comes to the rare times pirates will actually parlay with their enemies. Article #9 for the Revenge would sit rather well with Konrad, but it goes without saying we don't follow our articles to the letter cuz we're not real pirates.]

"As its first captain..." obviously Akim is not the captain proper, only on this mission. He almost jumps at the thought that he might be the new owner of the ship. Of course not - he'll have to fight hard to be considered for that, just like everything else. He may be part of the 113th Adjunct of the Coins, but these men aren't loyal to him, not really. I need a loyal group of gentlemen willing to follow my orders first, not the Coins. These ones shall do until I gather said group of men, or until the Coins send them elsewhere. But for now the ship is his to captain under his direction. Another temporary fantasy, just like his new clothes.

Captain "Akim", Captain Konrad...

"Crew's blessing?" Bah. My blessing is the only one I need. But he carefully considers the party's ideas for a name before the crews', while proffering his own.

"Very good, Edward, thank you. I don't look forward to the chance we'll have to use our cannons, let alone board enemy vessels, at least on this mission. Now, before I wrack my brain for some good names, can you tell me what the Free Feathers officer Zelk is up to at this time?"

Ship names


The Vulcan
My pet favorite for this naming - the Roman god of fire. Really rolls off the tongue compared to the names of some other fire gods.
The Capricorn
Zodiac, sea-goat, and I recall that Cake song, "Sheep go to heaven, goats...go to hell"
The Sea Viper
Vipers are venomous, and serpents/snakes are symbolic of deception, subterfuge, and stealth. Underwater, speed is also part of this.
The Vulcan's Siren
Marrying a fire god with a sea monster for the concept of a fire god's domain in the water
The Barraccuda
A fast, nasty fish
The Siren's Suitor
I thought you might like this one, Kolson.

specifics about the crew:
I will need to know the names of the following, if the crew anyone with these jobs or positions among their ranks(pointing this out with regards to the healers): bosun(boatswain), sea artist(navigator), surgeon(or white mage, or both), secondary helmsman(above/below Kolson - I am the helmsman).

All others: specify only when necessary, such as the master rigger or the carpenter). I think it goes without saying the Coins don't employ crews that press powder monkeys(kids) into service, especially not a freelance crew trained for combat.

I got all that from here: http://pirates.hegewisch.net/capcrew.html
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Re: 2nd adventure: Proxy War

Post by Zeiss on Sat Sep 10, 2016 10:40 am

OOC:
There are no set hard rules for pirates. It is even debatable if there are any real pirates in this world, since most of them are privateers, working for one of the five nations through the Big Three (the Coins, the Red Blades, and the Golden Legion). Konrad would definitely knows that some real pirates do exist, with their own ships and crew, but they often take jobs as privateers from one of the nations just for the chance to moor at one of their ports without the hassle of bribing the dock officials. In this case, this frigate seems to be owned by the Coins, while the crew is freelancing for them.

Usually, pirates also try to recruit some of the sailors they capture instead of systematically killing them. Doing otherwise would be a deliberate waste of resources.

All in all, be smart.

"I don't know of any military officer named Zelk," replies the quartermaster, strongly suggesting he doesn't want to know any details about which side they are working for right now. "The only other people we've let aboard this ship are a woman who goes by the name Ice, and her three associates. They're in their cabin, starboard side. I understand they're acting as your bodyguards."

The idea that "Akim" is now captain of the ship, even if it is for a limited time, finally appears to have sunk in for Red. "We're in for a ride."

Meanwhile, Blue is flying around the ship to examine every nooks and crannies she can find, often asking questions to bewildered sailors who can't quite believe there's a fairy right in front of them, but refrain from asking questions of their own since the party acts like it's normal.

Specifics about the crew:


  • Boatswain: Everett, a thirty-something years old man who doesn't shy away from using vulgar language.
  • Sea artist: Artamo, a gentleman in his forties who smiles a lot at Red.
  • Surgeon: Zywia, a woman in her seventies who sits most of the time at the bow. She wears mage robes.
  • Secondary helmsman: that would be Edward, the Quatermaster.
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Re: 2nd adventure: Proxy War

Post by K on Sat Sep 10, 2016 11:11 am

OOC: Seeing as everyone seems to be getting short names, DLL will dispense with being the odd one out and just go by his first initial. D.

D suddenly likes navigators a lot less, for some reason.
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Re: 2nd adventure: Proxy War

Post by Zeiss on Sat Sep 10, 2016 11:29 am

During this conversation, Zelk comes out on the deck, wearing simple mage robes without any armband or accessories that ties her to the military. She approaches the party, and says, "Welcome on board, captain. Shall we depart?"

This is the first time she has spoken since you've met her at Sonlake's office.
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Re: 2nd adventure: Proxy War

Post by Rory on Sat Sep 10, 2016 11:40 am

Akim just smiles mischievously at Red. "And what a wild ride it will be. You're in my world now, luv. Drink it in, I dare say it will be quite refreshing for the likes of you. Or, perhaps you'll need time to adjust." He says this with a playfully derisive attitude. Like a privateer would speak to a landlubber.

"Three associates", eh? Military sent more than just one person to watch me. Sent some people to deal with me or take the situation in hand - of either get out of hand. I suppose I can't blame them for that.

In response to Ice
"Aye, time to let loose." I was just about to go looking for you. "Cast off, men! Loose and catch the wind!"
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Re: 2nd adventure: Proxy War

Post by K on Sat Sep 10, 2016 11:42 am

So, D, leaning against one of the masts (because no way he's gonna expose his back to a whole port full of people he doesn't know by leaning against a railing), instinctively fixes his attention on Zelk, observing how she talks, moves and acts.

It crosses his mind that he must look now not so different from Lavoie, with the way she almost viciously locked on him when they first met.

Great, why did i have to start thinking about that bitch.

He will look away, from time to time, to avoid looking conspicuous.
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Re: 2nd adventure: Proxy War

Post by Rory on Sat Sep 10, 2016 11:56 am

Akim says to Ice, "Might as well settled in. Ice, would you like to join me and Stan for a self-guided tour of the ship below deck?"
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Re: 2nd adventure: Proxy War

Post by Zeiss on Sat Sep 10, 2016 1:19 pm

"You heard the man!" shouts Edward.

The experienced crew works together to cast off the mooring lines, and deploy the sails, all under the quartermaster's supervision who barks specific orders to the sailors.

Ice replies to Akim with a sharp tone, "Of course captain."

She catches from the corner of her eye D's gaze on her, but doesn't seem to mind it. She follows the captain down below deck, along with Red who silently joins them, and Blue who doesn't want to be separated from her group.

"That's my second time on a ship, but it's so much cooler now that I'm not in a cage!"says the elated fairy.

________________________________________

Ice will drop the facade when the group is out of view from the rest of the crew.

"I believe you should meet the other members from my squad. Follow me."

She walks towards the hold, where are stocked plenty of merchandises that are probably going to be sold at Zest's Gate port. Standing near the numerous crates are two men and one woman, who seem to have been waiting for you.

"I trust that you will be able to call them by their nickname when it matters," states Zelk. "So let me introduce them. This is Adam Frey, but you'll call him Eins. He tends to take all the hits for us."

She gestures to a man who must be in his late-thirties, whose hair are kept very short, and who wears a chaimail armor. He nods at you without uttering a single word.

"This one is called Naomi Weir," continues Zelk, who motions to the other woman from the squad. "You'll call her Zwei."

Naomi is much younger than her colleague Adam, and is also the smallest person in here; except Breeze, of course. Just like Adam, she wears a chainmail armor, and is instinctively taking a posture that allows her to take a combat stance without losing any time. She observes each member of your group, then takes time to focus on the fairy.

"Pleased to meet you," she says. "Guess it's true what we heard about you."

Zelk gestures at Naomi to wait until she's finished introducing all of them before engaging in a conversation.

"The one with the smile is Fredrick Sandfall," concludes the squad leader, who is pointing to the only of the three who is wearing a leather armor. "Call him Drei."

"It is an honor to meet such esteemed heroes!" says Fredrick while playfully bowing to the party. He glances back and forth between Fedler and Breeze. "When they sent me on this mission, I didn't think I'd be lucky enough to meet young ladies as charming as you two."

The fairy is overjoyed by this compliment. "That's because of my cloak! You should buy one yourself!"

As for Fedler, she is just too shy to respond. Fredrick is considerate enough to ask instead, "So, who are you, and how should we call you? I hope you have better codenames than ours; using the Harmonie numbers from one to three while our dear commanding officer gets 'Ice' seems hardly fair."

Zelk ignores to remark.

OOC:
As a reminder, Harmonie is the language used in the Lorinth kingdom.

Mihai:
Zelk seems to be a very serious and aloof woman, who is always careful when she speaks. There's not much else he can gather from observing her.
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Re: 2nd adventure: Proxy War

Post by Rory on Sat Sep 10, 2016 1:43 pm

"I'm Konrad, going as 'Akim'. It's a Myrzen name, and I happen to be as well. Those two," he says, waving a hand at the women, "are Fedler and Breeze. Their nicknames are more apt - Red and Blue, not hard to forget. First Mate here is Steve, call him Stan if you please. And the dark an' broody type is Mihai. Call him 'D'(Dee?), for 'Dark and broody'."

With that chainmail, it looks like they're prepared for a straight-up fight with our target. "I take it we're going over the specifics of our job now, the plan yes?"


Last edited by Rory on Sat Sep 10, 2016 2:12 pm; edited 1 time in total
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Re: 2nd adventure: Proxy War

Post by Zeiss on Sat Sep 10, 2016 1:55 pm

"There's no plan," reveals Zelk. "We find our contact in Zest's Gate, and he will tell us more about this exchange. That's the only lead we have."

"Gotta love those guys from Intelligence," says Fredrick with a smirk. "Always on top of everything."

"And we're the ones sent to fix the problem," adds Naomi. She looks at the members of the party. "How good are you in a fight? The three of us usually fight up-close, while Lieutenant Zelk uses her magic from behind."

OOC:
I'd prefer everyone in this instance to speak for themselves.
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Re: 2nd adventure: Proxy War

Post by Rory on Sat Sep 10, 2016 2:47 pm

"I like to switch it up - fire up the encounter, rush in for the big finish. We like to avoid getting too much heat, except for Dee."

Diplomacy
One for Disposition vs Eins Zwei and Drei. Another for me hitting on Zwei.
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Re: 2nd adventure: Proxy War

Post by Kolson on Sat Sep 10, 2016 3:49 pm

"Massive explosions, a fairy's delight,
the domain of the mages is how I fight.
With ice and rhyme and poetry fair,
all written for Zelk, yes the one standing there.

Red, Blue, Stan, D, and Captain Akim.
Ein, Zwei, Drei, Ice; none as they seem.
So what fate awaits us in this dangerous sequence?
Only one woman knows, that keeper of secrets.
"

He'll give a light bow to Zelk, not quite sarcastic, followed by a cheeky grin.

Ship Name:
I vote for The Barracuda. That's a fine name for a fighting ship and barracuda are known for being stubborn and ornery which is a good description of all of us when we are committed to the fight.
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Re: 2nd adventure: Proxy War

Post by K on Sat Sep 10, 2016 4:22 pm

D stays quiet for a second, looks between them, then taps the handle of Waterglass.

"Sword."

this thing:

ship name:
Vulcan. It's short and uncomplicated.
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Re: 2nd adventure: Proxy War

Post by Zeiss on Sat Sep 10, 2016 5:03 pm

The three soldiers nod at Konrad's quick explanation, although Naomi doesn't appear to have noticed his attempt at flirtation; or, she's hiding it really well.

Genuine surprise spreads across their faces when Steve begins to recite his poem; not as much because he is giving his answer in rhymes, but more because of the fact that he seems to have a crush on their commanding officer. Breeze actually tries to assist by landing on Steve's head, and punctuating each strophe with small fireworks cast with her hands, which baffles them even more.

Zelk actually raises an eyebrow, but doesn't say anything.

Mihai's answer breaks the silence quite effectively, and Fedler immediately follows up with her own answer to avoid the awkwardness of the situation. "I'm well trained with a bow."

Breeze, who is still on Steve's head, doesn't waste any time and announces with as much of a booming voice she has, "I'm small, I can fly, I can heal, and I cheer from the sidelines!"

The squad members blink multiple times. The only one who hasn't spoken so far, Adam, suddenly chimes in.

"You five are quite the adjunct."
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Re: 2nd adventure: Proxy War

Post by Kolson on Sat Sep 10, 2016 5:27 pm

After Breeze finishes announcing her abilities Steve holds his hand up which she slaps like a boss.

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Re: 2nd adventure: Proxy War

Post by Rory on Sat Sep 10, 2016 5:56 pm

ship name:
I hate being the swing vote. I know what I said earlier, but I'm leaning toward Barracuda now.

Akim smiles at Blue's display and shouting, admiring her plucky cheer and "nothing's-gonna-get-me-down" spirit. He shrugs off Eins's comment. "We're an eclectic bunch, that's for sure. Stan here should've been a bard."

"Now, do you know the contact? Do you have a way to identify them?"
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Re: 2nd adventure: Proxy War

Post by Zeiss on Sat Sep 10, 2016 6:27 pm

Zelk gives a straightforward answer. "We know how to contact him, but that's about it; we have to go to the Fervent Mermaid, a tavern near the docks of Zest's Gate, and speak to the owner. There's a password; 'Would you happen to have any Happy Nectar? Or as we call it back home, Smiling Rose?' Only then will we meet him."

She crosses her arms.

"Then we go where the exchange will take place, and take the artifact from them."


Ship's name:
Breeze and Fedler will voice their opinion about which name they prefer.

Breeze likes Barracuda, while Fedler prefers Vulcan.
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Re: 2nd adventure: Proxy War

Post by Kolson on Sat Sep 10, 2016 6:37 pm

OOC:
I'll roll Deception to see if Zelk is lying. Deception +12.
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Re: 2nd adventure: Proxy War

Post by Zeiss on Sat Sep 10, 2016 6:38 pm

OOC:
*rolls*

She appears to be telling the truth.
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Re: 2nd adventure: Proxy War

Post by K on Sat Sep 10, 2016 6:39 pm

"And somewhere in between, we kill a bunch of pirates?" - D asks, deadpan.
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Re: 2nd adventure: Proxy War

Post by Zeiss on Sat Sep 10, 2016 6:53 pm

"I don't know," says the black mage. "What do you think we should do?"

She looks at the whole party. Breeze seriously ponders the question, and answers with, "I'm not sure. Pirates are bad people, right? Aren't we supposed to kill the bad guys? We could leave the buyer alone."

As for Fedler, she initially hesitates to voices her opinion, but her mind is already made. With a uncommon harshness coming from her, she replies, "Yeah, I'm up for killing some pirates. Let's leave the buyer alone."
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Re: 2nd adventure: Proxy War

Post by Kolson on Sat Sep 10, 2016 6:56 pm

"We should at least confirm who the prospective buyer is. It may prove advantageous later if it's not who we think it is."
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