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Character Thread

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Sethos
Rory
Gwydo
Archengeia
Caladrius
Araiguna
Essoje
Snarg of Wildpaw
Zeiss
Hanuel and Dara(Toilarin)
Admin
15 posters

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Character Thread Empty Character Thread

Post by Admin Tue Feb 12, 2013 10:46 pm

This thread is for people who believe their character is ready to go. Since we can edit here, basically what I want is one post per character, if you follow me. Just post your char, either links to your sheet/background or just pasted into here, to make it nice and organized. This'll also make it a lot easier for me to proof and check this stuff.

Edit: Borrowing Caladrius's hard work and posting it here for quick and easy reference.

Still missing a few character sheets
Hanuel :: Fairy :: Green Mage :: Character Sheet
Dara (Hanuel) :: Spacial Aspect :: Character Sheet
Zeiss :: Elf :: Rogue :: Character Sheet
Whis Kor :: Sclavi :: Fighter :: Character Sheet
Javan Asher :: Fairy :: Fighter :: Character Sheet
Araiguna (Kitsune) :: Mite :: Ranger :: Character Sheet
Caladrius :: Lord Elf :: White Mage :: Character Sheet
Gwydo :: Lugian :: Paladin :: Character Sheet
Kolson Wesrae :: Elf :: Red Mage :: Character Sheet
Rory Vallon :: Human :: Barbarian :: Character Sheet
Higaide :: Human :: Monk :: Character Sheet
Tabran :: Lycanthrope, Fox :: Yellow Mage :: [url=]Character Sheet[/url]
Sethos :: Burun :: White Mage :: Character Sheet
Ashakel White :: Troll :: Barbarian :: Character Sheet
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Post by Hanuel and Dara(Toilarin) Tue Feb 12, 2013 10:59 pm



Last edited by Hanuel and Dara on Sat Feb 16, 2013 5:28 am; edited 6 times in total
Hanuel and Dara(Toilarin)
Hanuel and Dara(Toilarin)

Posts : 738
Join date : 2013-02-12
Age : 31

Character sheet
Elemental Affinity: Spacial
Class: Green Mage
Race: Fairy

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Post by Admin Tue Feb 12, 2013 11:07 pm


Few things about your sheet. First, you get some bonus languages for being a Green Mage equal to your INT modifier, in this case 3. So go pick 4 bonus languages. Also you're going to want to keep track of your Aspects' character sheet(s) which means I'm going to have to do the Aspects document from scratch to fix the formatting problems aaargh. No I kid I knew I'd hafta do it eventually anyways. I'm going to start working on that now, and link you to a few documents which will help.
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Post by Zeiss Tue Feb 12, 2013 11:43 pm

So yeah, my turn.

This is the background history of my character.

And this is my character sheet.

I'm sorry about my english. My first language is french and I hope my writing style is not horrible.

As for the character sheet, my Martial to Hit stat is missing because I don't know what it is. Embarassed


Last edited by Vorodill on Wed Feb 13, 2013 12:02 am; edited 1 time in total
Zeiss
Zeiss

Posts : 4316
Join date : 2013-02-12

Character sheet
Elemental Affinity:
Class:
Race:

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Post by Snarg of Wildpaw Wed Feb 13, 2013 12:00 am

Whis Kor


Last updated 2/12/2013 at 22:50 EST.

Notes:
Finalized version. Any updates until campaign start are purely cosmetic.


Last edited by Whis Kor on Wed Feb 13, 2013 1:15 pm; edited 3 times in total
Snarg of Wildpaw
Snarg of Wildpaw

Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA

Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll

http://thethirdgames.com

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Post by Essoje Wed Feb 13, 2013 12:04 am



Last edited by Essoje on Wed Feb 13, 2013 5:40 am; edited 1 time in total
Essoje
Essoje

Posts : 1136
Join date : 2013-02-11
Age : 41

Character sheet
Elemental Affinity: Air
Class: Fighter 6/ Dragoon 1/ Green Aberrant 1
Race: Fairy(?)

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Post by Araiguna Wed Feb 13, 2013 12:31 am

Arch,
I saw earlier that you posted some points about ranking the weaving skill (when it's not a class skill for the ranger), and action point stats but i can't seem to find the post. I updated my character sheet with 5 action points (4 + current level) and thats all i've done. I figure I can update the rest shortly before we start the tutorial campaign and then go from there. I think at this point since there seem to be 2 rogues other than me already I'll go ahead and use my ranger variant character sheet.
here's what ive linked for my character sheet. its on our google groups page.
https://groups.google.com/forum/#!topic/archengeia/BlInXI_tvI4
Araiguna
Araiguna

Posts : 290
Join date : 2013-02-11
Age : 29
Location : Massachusetts

Character sheet
Elemental Affinity: Water
Class: Ranger
Race: Mite

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Post by Caladrius Wed Feb 13, 2013 1:22 am

I am still working on my stats page but I have posted my NEW Origin story for Caladrius. I hope you like. Please excuse the grammar and any spelling mistakes you can comment on the doc directly.

Origin of Caladrius
Caladrius Character Sheet


Last edited by Caladrius on Wed Feb 13, 2013 3:17 am; edited 1 time in total
Caladrius
Caladrius

Posts : 157
Join date : 2013-02-11
Location : California

Character sheet
Elemental Affinity: Life
Class: White Mage
Race: Lord Elf

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Post by Admin Wed Feb 13, 2013 2:04 am

Vorodill wrote:So yeah, my turn. As for the character sheet, my Martial to Hit stat is missing because I don't know what it is. Embarassed
Cannot access google docs due to lack of permission. Sooo I can't look at 'em. As for Martial-to-Hit, that is your current total plus to hit with a weapon (melee or ranged). That takes into account stats, BAB, feats, and any bonuses on the weapons themselves.

Th3Third wrote:Whis Kor
Looks good. Barring changes, I'd call this finalized.

Essoje wrote:Background and character sheet for Javan Asher.
I'll wait GM approval and starting gold for the rest of the items, etc.
Looks good to me. Starting gold in your case is going to be a bit lower than average, 5d6 x 5 Gold.

Colinjs wrote:Araiguna
Looks good, and unless you want to change anything seems finalized to me. As a side note please directly link documents and stuff here if you can in the future.

Caladrius wrote:Andaer / Caladrius Backstory
I like it but I would prefer the length of time be less than 100 years. Standard elves don't generally live that long. Otherwise, I like it.

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Post by Zeiss Wed Feb 13, 2013 2:10 am

Here, I made my docs accessible to everyone. You should be able to access it.
Zeiss
Zeiss

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Elemental Affinity:
Class:
Race:

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Post by Caladrius Wed Feb 13, 2013 2:13 am

Admin wrote:
Caladrius wrote:Andaer / Caladrius Backstory
I like it but I would prefer the length of time be less than 100 years. Standard elves don't generally live that long. Otherwise, I like it.
Thanks, I try to write in an ambiguous way to allow for character and setting tweaks as I am not 100% sure of the entire landscape. As for Age, what are the normal ages for Lord Elves in your setting? Every site seems to very greatly. Ideally I would say the character should be about as young as he can possibly be because he has essentially being trained as a mage from birth. Is that even normal?
Caladrius
Caladrius

Posts : 157
Join date : 2013-02-11
Location : California

Character sheet
Elemental Affinity: Life
Class: White Mage
Race: Lord Elf

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Post by Admin Wed Feb 13, 2013 2:23 am

Vorodill wrote:Zeiss
Love the backstory. A bit uneasy about having a member be a full time member of the Flock but I like the concept enough to allow it. Character sheet looks good. Considering it approved and finalized barring any edits.
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Post by Zeiss Wed Feb 13, 2013 2:43 am

I'm happy that you like my backstory. And I'll try to make sure Zeiss has character growth and change his current view of the world and his life over the course of the campaign.

Though, wheter it is a positive or negative change, that depends on the other players and the actions of their characters. Cool

And what about my gold?
Zeiss
Zeiss

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Post by Admin Wed Feb 13, 2013 2:46 am

Vorodill wrote:And what about my gold?
4d6 x 10 gold. Also, I need to know if you have a writ as of the start of the campaign or not. If you do I'll go ahead and decide whom it is upon (unless you want to)
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Post by Zeiss Wed Feb 13, 2013 2:49 am

Please add a writ. I added the last lines in my backstory about Zeiss receiving a contract especially for you. I thought it would make it easier for you to tie me in the overall story you want to tell.
Zeiss
Zeiss

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Post by Caladrius Wed Feb 13, 2013 3:22 am

Updated my Character sheet, I am pretty sure it wrong, I think I need to add more to the class skills if (4 + INT modifier per level, *4) for the White Mage is correct then I am (4+4)*4 or 32 Points and I have only used 24 and I have no clue on the Metamagic feat and I think I am missing some languages.

Link to Original Post
Check the Sig
Caladrius
Caladrius

Posts : 157
Join date : 2013-02-11
Location : California

Character sheet
Elemental Affinity: Life
Class: White Mage
Race: Lord Elf

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Post by Archengeia Wed Feb 13, 2013 3:50 am

Caladrius wrote:Updated my Character sheet, I am pretty sure it wrong, I think I need to add more to the class skills if (4 + INT modifier per level, *4) for the White Mage is correct then I am (4+4)*4 or 32 Points and I have only used 24 and I have no clue on the Metamagic feat and I think I am missing some languages.
32 points is correct. Keep in mind cross class skills cost double to raise, just as in standard D&D, and can only ever be half the total ranks of your otherwise max (in other words you would spend 4 points to max them at 2 right now). Plenty of options for skills though.

Your starting gold is 3d6 * 10, so you can figure that out.

The Metamagic feats you can select are listed in the Magusien reference just above the Mages class sections, and are fairly self explanatory. Just pick one you would like or think would be useful.

And yes you need to pick 4 additional languages.
Archengeia
Archengeia

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Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody

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Post by Archengeia Wed Feb 13, 2013 4:32 am

Caladrius wrote:Thanks, I try to write in an ambiguous way to allow for character and setting tweaks as I am not 100% sure of the entire landscape. As for Age, what are the normal ages for Lord Elves in your setting? Every site seems to very greatly. Ideally I would say the character should be about as young as he can possibly be because he has essentially being trained as a mage from birth. Is that even normal?

Dammit I keep missing posts. Anyways, Lord Elves are immensely old but for a PC I would prefer something younger personally. 50 would work better. As for being trained from birth, no that's extremely rare but I like the idea for a PC (and the fact that they probably decided to take him in because he's a Lord Elf, as they might have turned away another species).
Archengeia
Archengeia

Posts : 4083
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Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody

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Post by Gwydo Wed Feb 13, 2013 2:12 pm

Still need weapon and armor (also are Lugian still considered "Medium" creatures?)
I may have missed the starting HPs, is it 10 + Con modifier, or Straight Con score (or something else)?

https://docs.google.com/file/d/0BxkuHja6s0eCel94dWttN292eGc/edit?usp=sharing

Besides deciding on a name, that should be everything...
Gwydo
Gwydo

Posts : 525
Join date : 2013-02-12
Age : 46
Location : Oregon

Character sheet
Elemental Affinity: Life
Class: Paladin
Race: Lugian

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Post by Snarg of Wildpaw Wed Feb 13, 2013 2:17 pm

Gwydo wrote:I may have missed the starting HPs, is it 10 + Con modifier, or Straight Con score (or something else)?
Each class has a desginated amount of HP you roll for (or in this campaign's case, just get max value of) each level. For a paladin, it's a d10, which means the max is 10. Now, you always add your CON modifier on to your HP each level, no matter what it is. So, your HP would indeed by 10 + CON modifier. Going off the modified values on your sheet (13 is only a +1, by the way), your HP is correct.
Snarg of Wildpaw
Snarg of Wildpaw

Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA

Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll

http://thethirdgames.com

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Post by Araiguna Wed Feb 13, 2013 2:31 pm

Since my character is effectively done, I'll just wait until we start to post a final iteration with any other updates.
Araiguna
Araiguna

Posts : 290
Join date : 2013-02-11
Age : 29
Location : Massachusetts

Character sheet
Elemental Affinity: Water
Class: Ranger
Race: Mite

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Post by Gwydo Wed Feb 13, 2013 2:56 pm

Whis Kor wrote:
Gwydo wrote:I may have missed the starting HPs, is it 10 + Con modifier, or Straight Con score (or something else)?
Each class has a desginated amount of HP you roll for (or in this campaign's case, just get max value of) each level. For a paladin, it's a d10, which means the max is 10. Now, you always add your CON modifier on to your HP each level, no matter what it is. So, your HP would indeed by 10 + CON modifier. Going off the modified values on your sheet (13 is only a +1, by the way), your HP is correct.

OK, I did have it right. Thanks. (Lugians have a +2 Con which brought it up to a 15 Very Happy)
Gwydo
Gwydo

Posts : 525
Join date : 2013-02-12
Age : 46
Location : Oregon

Character sheet
Elemental Affinity: Life
Class: Paladin
Race: Lugian

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Post by Rory Wed Feb 13, 2013 7:29 pm



Last edited by HaBeHa28 on Thu Feb 14, 2013 2:06 am; edited 1 time in total
Rory
Rory

Posts : 4063
Join date : 2013-02-12
Age : 33
Location : Iowa, US

Character sheet
Elemental Affinity: Earth
Class: Barbarian Pugilist(5/3)
Race: Human

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Post by Archengeia Wed Feb 13, 2013 10:00 pm

Gwydo wrote:Still need weapon and armor (also are Lugian still considered "Medium" creatures?)
For stat purposes Lugians are considered medium creatures, IE standard reach, move, etc. I already covered this a bit in my PM to you, but as always feel free to ask any further questions.
Archengeia
Archengeia

Posts : 4083
Join date : 2013-02-13

Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody

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Post by Archengeia Wed Feb 13, 2013 10:08 pm

HaBeHa28 wrote:Rory Vallon:
First thing: I apologize for the inconvenience but if you could change your username to your character name or have your character sheet linked in your signature (or both) I would greatly appreciate it to help keep things straight when we start.
Character sheet looks much better. No real complaints here.
Your backstory is fine but it needs some tweaking to make it fit. First of all, we're going to change the individuals from pirates to simply desperate individuals who hijacked a Hlaalu ship to sail. No real intent or destination just fleeing the disintegrating island in fear and panic. Not the sort of people in the right sort of mind, so they probably would bring along a young person as entertainment (so to speak). I will say you crashed near Hebian-To amongst the Sho Empire, and the Pure was someone visiting with no actual mission in mind, merely having a vacation (the Dericost have been staying out of political affairs the last several years). Finally, I have to describe something about the Dericost.
The Dericost are not undead elves nor undead orcs, nor crafted in such fashion. For all intents they appear to be basically human in appearance (a bit taller), and this goes for Pures, Revenants, and Ashen equally. A minor point but one that'll be important later.
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Archengeia

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Elemental Affinity: Nothingness
Class: GM
Race: Nobody

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