Fifth Adventure 03: The Long Night
+8
Z
Ashakel
Zeiss
Gwydo
Hanuel and Dara(Toilarin)
Permeus (tabran)
Snarg of Wildpaw
Archengeia
12 posters
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Re: Fifth Adventure 03: The Long Night
"Lets get moving. I don't want to leave Kez with that thing any longer than we have to."
Hanuel and Dara(Toilarin)- Posts : 738
Join date : 2013-02-12
Age : 32
Character sheet
Elemental Affinity: Spacial
Class: Green Mage
Race: Fairy
Re: Fifth Adventure 03: The Long Night
Z is moving down the hallway towards the front of the group. They have a look of frank anger and their tone is deadly serious when they speak. "I have never seen a construct like that before, but its design is very familiar. It reminds me of a Grievver."
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Fifth Adventure 03: The Long Night
"I'll take point."
*Moves to the front.*
*Moves to the front.*
K- Posts : 3138
Join date : 2013-02-12
Character sheet
Elemental Affinity: Air
Class: Monk
Race: Human
Re: Fifth Adventure 03: The Long Night
"somthing tells me its not going to kill her out right, it could have done that at the camp it was useing her as bait and i dont like that this think is that smart?"
Permeus (tabran)- Posts : 1027
Join date : 2013-02-12
Character sheet
Elemental Affinity: Water
Class: Yellow Mage / Rogue
Race: Lycanthrope
Re: Fifth Adventure 03: The Long Night
"I'll stay at the middle to provide light to everyone."
He turns to Z.
"What is the weakness of a Grievver?"
He turns to Z.
"What is the weakness of a Grievver?"
Zeiss- Posts : 4316
Join date : 2013-02-12
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Re: Fifth Adventure 03: The Long Night
Tab stops dead in his tracks at Z's words
Permeus (tabran)- Posts : 1027
Join date : 2013-02-12
Character sheet
Elemental Affinity: Water
Class: Yellow Mage / Rogue
Race: Lycanthrope
Re: Fifth Adventure 03: The Long Night
Z laughs piteously. "Grievvers have no weaknesses."
Snarg:
Snarg:
- Spoiler:
From what you have heard, Grievvers are building-sized, multi-legged creatures with multiple claws per leg that can move faster than an Airship. They are found exclusively in the Dires, and by great fortune most Grievvers are found solitary. Fort Tethanya and Fort Xinh are two massive, multi-national fortresses manned with hundreds of soldiers and top of the line weapons and Airships and their main purpose is to keep Grievvers from leaving the Dires and entering the continent proper. These Forts, to emphasize, encounter one Grievver at a time when one does come, and usually they do not succeed in killing it.
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Fifth Adventure 03: The Long Night
"Great. Frelling great."
He tighten his grasp on the handle of his rapier.
He tighten his grasp on the handle of his rapier.
Zeiss- Posts : 4316
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Re: Fifth Adventure 03: The Long Night
Snarg's ears lay down flat on his head at Z's observation. "I ain't hearin' no good things 'bout 'em. Big ol' leggy, clawed terrors. They be hangin' out near Direlands - I ain't knowin' what one'd be doin' out 'ere," he snarls, "airships ain't be catchin' 'em so they can't be doin' a thing."
He grips his sword tightly and hunches in closer. "They be keepin' whole forts just to be makin' sure they ain't be goin' outta Dires and they ain't usually be winnin'. Only good thing - he ain't too likely to be havin' friends."
He grips his sword tightly and hunches in closer. "They be keepin' whole forts just to be makin' sure they ain't be goin' outta Dires and they ain't usually be winnin'. Only good thing - he ain't too likely to be havin' friends."
- Spoiler:
- Edit: full defense, by the way.
Last edited by Snarg of Wildpaw on Tue Mar 26, 2013 11:13 pm; edited 2 times in total
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Fifth Adventure 03: The Long Night
"Doesn't change our job. Get Kez, get out."
K- Posts : 3138
Join date : 2013-02-12
Character sheet
Elemental Affinity: Air
Class: Monk
Race: Human
Re: Fifth Adventure 03: The Long Night
"Whatever it this, this is no place to lose our wits and run." Hanuel grabs the Mirror key through their shirt. "Let's get going, and save Kez."
Hanuel and Dara(Toilarin)- Posts : 738
Join date : 2013-02-12
Age : 32
Character sheet
Elemental Affinity: Spacial
Class: Green Mage
Race: Fairy
Re: Fifth Adventure 03: The Long Night
"Well he said that it reminded him of one, right?" Rory's calm begins to falter, and it's evident in his voice. "Please tell me it must be different in some way!"Snarg of Wildpaw wrote:Snarg's ears lay down flat on his head at Z's observation. "I ain't hearin' no good things 'bout 'em. Big ol' leggy, clawed terrors. They be hangin' out near Direlands - I ain't knowin' what one'd be doin' out 'ere," he snarls, "airships ain't be catchin' 'em so they can't be doin' a thing."
He grips his sword tightly and hunches in closer. "They be keepin' whole forts just to be makin' sure they ain't be goin' outta Dires and they ain't usually be winnin'. Only good thing - he ain't too likely to be havin' friends."
Rory- Posts : 4063
Join date : 2013-02-12
Age : 33
Location : Iowa, US
Character sheet
Elemental Affinity: Earth
Class: Barbarian Pugilist(5/3)
Race: Human
Re: Fifth Adventure 03: The Long Night
fear in his voice
"if that thing was one it was far to small it may be a young one but if so what the hell is it doing out side the Dire's?"
"if that thing was one it was far to small it may be a young one but if so what the hell is it doing out side the Dire's?"
Permeus (tabran)- Posts : 1027
Join date : 2013-02-12
Character sheet
Elemental Affinity: Water
Class: Yellow Mage / Rogue
Race: Lycanthrope
Re: Fifth Adventure 03: The Long Night
Z glowered. "Yeah it's different. Grievvers are creatures. Whatever that is wasn't. Or, isn't anymore." Z lets the ominous tone linger in the air.
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Fifth Adventure 03: The Long Night
"Listen, listen!" Snarg hisses, "if we ain't makin' it outta 'ere. Ya be usin' yer escape trinket and gettin' some o' us outta 'ere. Then ya be headin' fer nearest mil'try post an' don't be stoppin'."
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Fifth Adventure 03: The Long Night
"Can we cut the speculations for another time? Just be ready to fight."
Zeiss looks at Hanuel. He already had the same idea.
Zeiss looks at Hanuel. He already had the same idea.
Zeiss- Posts : 4316
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Re: Fifth Adventure 03: The Long Night
The central tomb is long and tall, the ceiling stretching several dozen feet into the air. There are ornate tombstones decorating it, hundreds of them, each one with a hand-carved statue done in a rough likeness of the person within. Lugians, Elves, Orcs, Trolls, all sorts of races are represented here. You even spot one Drudge statue, and a few Gnoll and Kobold ones.
The tomb does not appear to have any other exits save the path you just entered from.
The tomb does not appear to have any other exits save the path you just entered from.
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Fifth Adventure 03: The Long Night
Hanuel lifts their mask quickly, using it to scan the room. "Lets see what we've got in here..."
Hanuel and Dara(Toilarin)- Posts : 738
Join date : 2013-02-12
Age : 32
Character sheet
Elemental Affinity: Spacial
Class: Green Mage
Race: Fairy
Re: Fifth Adventure 03: The Long Night
The room is too large to handle with a single Scan. Choose a section.
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Fifth Adventure 03: The Long Night
Zeiss, with his ring still working, looks at the statues and tries to detect that nightmare.
"It may be posing as a statue... look everywhere."
"It may be posing as a statue... look everywhere."
Last edited by Zeiss on Tue Mar 26, 2013 11:26 pm; edited 1 time in total
Zeiss- Posts : 4316
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Re: Fifth Adventure 03: The Long Night
Snarg slides in and glances around, his gaze lingering on the Gnoll statues as he sweeps over the entire area. He makes several quick glances down after scanning the area.
- Spoiler:
- Looking for the wispy trails from before.
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
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