Sixth Adventure 01: To Holtburg
+8
Z
Hanuel and Dara(Toilarin)
Rory
Sethos
Zeiss
Snarg of Wildpaw
Fierneceal (Bellanai)
Archengeia
12 posters
Page 1 of 5
Page 1 of 5 • 1, 2, 3, 4, 5
Sixth Adventure 01: To Holtburg
The party has maneuvered down in the direction indicated, wagon and horses in tow, still discussing how best to hide their Humans, Scion, and Leycite from various prying eyes. Without any real warning part of the hill vanishes in a puff, revealing a fairly large entryway, big enough to fit several caravans worth of wagons and goods in, and several strong looking Gnolls, Orcs, and Elves are there beckoning the party inwards.
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Sixth Adventure 01: To Holtburg
Snarg hands Fierneceal a winter blanket. "'ere."
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Sixth Adventure 01: To Holtburg
Zeiss turns towards the others and say :
"Okay, Fleet Captain Fateema is short tempered. So let me give you an advice : keep your moral lessons to yourselves. Talk respectfully to the crew. Do not talk to Captain Fateema unless spoken to. And do not pry."
He pauses.
"Unless you want us to be thrown to the fishes."
"Okay, Fleet Captain Fateema is short tempered. So let me give you an advice : keep your moral lessons to yourselves. Talk respectfully to the crew. Do not talk to Captain Fateema unless spoken to. And do not pry."
He pauses.
"Unless you want us to be thrown to the fishes."
Zeiss- Posts : 4316
Join date : 2013-02-12
Character sheet
Elemental Affinity:
Class:
Race:
Re: Sixth Adventure 01: To Holtburg
Sethos removes his pipe and weed box from his cloak pockets before removing the cloak and handing it to Fierneceal.
"It might be a little big, but it should keep you hidden" he says before adding "Let's hope they don't get suspicious".
"It might be a little big, but it should keep you hidden" he says before adding "Let's hope they don't get suspicious".
Sethos- Posts : 387
Join date : 2013-02-12
Character sheet
Elemental Affinity: Water
Class: White Mage
Race: Burun
Re: Sixth Adventure 01: To Holtburg
Rory looks at Kolson and Tabran expectantly. "Can you guys weave a cap with flaps? I need to cover my stubs."
Rory- Posts : 4063
Join date : 2013-02-12
Age : 33
Location : Iowa, US
Character sheet
Elemental Affinity: Earth
Class: Barbarian Pugilist(5/3)
Race: Human
Re: Sixth Adventure 01: To Holtburg
Snarg nods, bounds up the path and goes through the entryway.
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Sixth Adventure 01: To Holtburg
Hanuel mutters something in Fey and follows Snarg.
- Fey:
- It's like no one trust my weaving. Sheesh.
Hanuel and Dara(Toilarin)- Posts : 738
Join date : 2013-02-12
Age : 32
Character sheet
Elemental Affinity: Spacial
Class: Green Mage
Race: Fairy
Re: Sixth Adventure 01: To Holtburg
#z walks over to Rory and tosses him a black long thin strip of cloth.*
"cover your ears."
*upon further inspection you realize there are actually two such strips*
"cover your ears."
*upon further inspection you realize there are actually two such strips*
Z- Posts : 892
Join date : 2013-02-13
Character sheet
Elemental Affinity: Fire
Class: Black Mage
Race: Unknown
Re: Sixth Adventure 01: To Holtburg
Fumbling with the blanket he had previously pulled from his pack, Snarg wraps it around himself, using a hook to fashion it as a concealing cloak.
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Sixth Adventure 01: To Holtburg
Rory handed a strip to Higs. "Tie this around your head," he directed. Taking the cloth in his hands, Rory wraps it around his own head, tying a knot and pulling it taut around his ears. "I suppose this will do, for now."
Last edited by Rory on Sat Mar 30, 2013 1:10 am; edited 1 time in total
Rory- Posts : 4063
Join date : 2013-02-12
Age : 33
Location : Iowa, US
Character sheet
Elemental Affinity: Earth
Class: Barbarian Pugilist(5/3)
Race: Human
Re: Sixth Adventure 01: To Holtburg
Zeiss plans to go last towards the cave.
Zeiss- Posts : 4316
Join date : 2013-02-12
Character sheet
Elemental Affinity:
Class:
Race:
Re: Sixth Adventure 01: To Holtburg
Before the party runs into the band of thieves, Kolson approaches Zeiss. "I think you better hold onto this. With your skills this secret should remain so, yes?"
He presses the leycite into Zeiss' hands.
He presses the leycite into Zeiss' hands.
Kolson- Posts : 2790
Join date : 2013-02-12
Age : 44
Location : California
Character sheet
Elemental Affinity: Dark
Class: Red Mage
Race: Elf
Re: Sixth Adventure 01: To Holtburg
*Before getting to the meeting point.*
"...I would prefer not to carry this."
He sighs but take the Leycite.
"...I would prefer not to carry this."
He sighs but take the Leycite.
Zeiss- Posts : 4316
Join date : 2013-02-12
Character sheet
Elemental Affinity:
Class:
Race:
Re: Sixth Adventure 01: To Holtburg
The base itself is far larger than you originally assumed, even with Snarg's investigation. It goes down quite a bit below sea level, and has room and board for hundreds of crew, and vast warehouses of goods and supplies. You aren't allowed to explore much, of course, and are informed that due to the speed of your journey they will be taking you on board the Errant Venture immediately to make sail for Holtburg. They will most likely reach there before evening falls, giving you little time to rest or recoup.
There is one question that still needs to be hammered out. If need be the Venture can put anchor near but not at Holtburg and row you and your party to shore, thus you can enter the city by foot. Or they can put in at the massive Wall Docks and you can enter the city by sea. The choice is, as ever, yours but you only have a few hours to make it.
There is one question that still needs to be hammered out. If need be the Venture can put anchor near but not at Holtburg and row you and your party to shore, thus you can enter the city by foot. Or they can put in at the massive Wall Docks and you can enter the city by sea. The choice is, as ever, yours but you only have a few hours to make it.
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Sixth Adventure 01: To Holtburg
Zeiss wrote:*Before getting to the meeting point.*
"...I would prefer not to carry this."
He sighs but take the Leycite.
"I know. But your the only one with any chance of success."
Kolson- Posts : 2790
Join date : 2013-02-12
Age : 44
Location : California
Character sheet
Elemental Affinity: Dark
Class: Red Mage
Race: Elf
Re: Sixth Adventure 01: To Holtburg
Snarg listens to the entrance proposals and scratches his ear in thought. "Eh, I'm thinkin' usin' ya smugglin' skills," he motions to the bandits, "to be gettin' us in. We ain't gonna be havin' much luck goin' in on foot wit' this many - 'specially durin' war."
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Sixth Adventure 01: To Holtburg
Zeiss listens to the offer.
"Sea is fine by me."
"Sea is fine by me."
Zeiss- Posts : 4316
Join date : 2013-02-12
Character sheet
Elemental Affinity:
Class:
Race:
Re: Sixth Adventure 01: To Holtburg
*once inside the cave Z takes a look around.*
- for Arch only:
- looking for a recognizable face and or someone important looking to query about a spare you know what
Z- Posts : 892
Join date : 2013-02-13
Character sheet
Elemental Affinity: Fire
Class: Black Mage
Race: Unknown
Re: Sixth Adventure 01: To Holtburg
*Their question answered they proceed to sit down with the group and listen to the conversation.*
"My suggestion is we split up. We are known as a large group and an eclectic one at that. If we stay together we are more likely to be spotted AND recognized."
"My suggestion is we split up. We are known as a large group and an eclectic one at that. If we stay together we are more likely to be spotted AND recognized."
Z- Posts : 892
Join date : 2013-02-13
Character sheet
Elemental Affinity: Fire
Class: Black Mage
Race: Unknown
Re: Sixth Adventure 01: To Holtburg
Zeiss listens to Z.
"You are right. But first..."
He turns towards the one who made them the offer to go by sea or land.
"We will need visas."
"You are right. But first..."
He turns towards the one who made them the offer to go by sea or land.
"We will need visas."
Zeiss- Posts : 4316
Join date : 2013-02-12
Character sheet
Elemental Affinity:
Class:
Race:
Re: Sixth Adventure 01: To Holtburg
The Orc who mentioned it chuckles to himself. "Right you are. We might be able to help you out there, it'll cost ya of course, fake Visas." He folds his arms. "I'll assumin' you know how the fakes work?"
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Sixth Adventure 01: To Holtburg
"I don't, sir. Could you please explain?"
Kolson- Posts : 2790
Join date : 2013-02-12
Age : 44
Location : California
Character sheet
Elemental Affinity: Dark
Class: Red Mage
Race: Elf
Re: Sixth Adventure 01: To Holtburg
"Oy, sure. A faker will pass a few scans, they use magic to track this sorta thing right? First scan's always guaranteed, but each one cracks it a little, gets less likely to work. I's had a few crack on the second scan, that was a right bit of fun," he grins and points to a long scar going down one side of his neck. "So you're always good that first time, but after that yer rollin the bones."
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Page 1 of 5 • 1, 2, 3, 4, 5
Similar topics
» Sixth Adventure 02: The Metropolis of Holtburg
» In a park of Holtburg
» RP: March 15th Night, Fleeing Holtburg
» 1st adventure: the Fey one
» First Adventure 08: Adventure's End
» In a park of Holtburg
» RP: March 15th Night, Fleeing Holtburg
» 1st adventure: the Fey one
» First Adventure 08: Adventure's End
Page 1 of 5
Permissions in this forum:
You cannot reply to topics in this forum
|
|