Prefab Character Sheets Ready
+3
Rory
Snarg of Wildpaw
Archengeia
7 posters
Page 1 of 3
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Prefab Character Sheets Ready
What the subject title says. There might be a couple errors here or there, please let me know if you spot any, otherwise they are all available here:
https://drive.google.com/?pli=1&authuser=0#folders/0Bz-lEDSl7cA2cGNwV2dSdnVtVEk
I know people prefer their own character sheet formats and whatnot so feel free to do whatever with your own copies.
https://drive.google.com/?pli=1&authuser=0#folders/0Bz-lEDSl7cA2cGNwV2dSdnVtVEk
I know people prefer their own character sheet formats and whatnot so feel free to do whatever with your own copies.
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Prefab Character Sheets Ready
Got 'em. I'll create copies for myself primarily so I can mark which talents I've chosen.
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Prefab Character Sheets Ready
"No need to stand on ceremony here, Mr. Wayne." Here's links to my sheets with the talents I've chosen.
Gnome Assassin
Very much Assassin's Creed, you'll find, but without the creed, and focus on bringing down one target as quickly as possible. I don't have any experience playing as a Gnome, any pointers?
Human Fire Mage
All about dealing the most damage to the most enemies. And burning people. While not evil or the worst of Humanity, definitely one of the not-so-best.
Pandaren Demonologist
Yes. I went there. Gonna be a bumpy ride.
Gnome Assassin
Very much Assassin's Creed, you'll find, but without the creed, and focus on bringing down one target as quickly as possible. I don't have any experience playing as a Gnome, any pointers?
Human Fire Mage
All about dealing the most damage to the most enemies. And burning people. While not evil or the worst of Humanity, definitely one of the not-so-best.
Pandaren Demonologist
Yes. I went there. Gonna be a bumpy ride.
Last edited by Rory on Tue Dec 03, 2013 9:39 pm; edited 1 time in total
Rory- Posts : 4063
Join date : 2013-02-12
Age : 33
Location : Iowa, US
Character sheet
Elemental Affinity: Earth
Class: Barbarian Pugilist(5/3)
Race: Human
Re: Prefab Character Sheets Ready
I've done choosing the talents for my characters, and hope I can break the system somehow with those choices.
Essoje- Posts : 1136
Join date : 2013-02-11
Age : 41
Character sheet
Elemental Affinity: Air
Class: Fighter 6/ Dragoon 1/ Green Aberrant 1
Race: Fairy(?)
Re: Prefab Character Sheets Ready
@Rory: Lookin' good. Couple nitpicks.
On the Fire Mage, Ice Floes is a Free action.
Also Fire Mage, Ring of Frost is not an Interrupt ability.
On the Warlock, Sacrificial Pact is 1/c (with action type of Swift)
Also Lock, Grimoire of Sacrifice is a Full action.
I like the choices for Warlock. Very uh... horrifying. As for playing a Gnome... just think high INT, low WIS. Very enthusiastic, even when evil. Hard to explain really.
On the Fire Mage, Ice Floes is a Free action.
Also Fire Mage, Ring of Frost is not an Interrupt ability.
On the Warlock, Sacrificial Pact is 1/c (with action type of Swift)
Also Lock, Grimoire of Sacrifice is a Full action.
I like the choices for Warlock. Very uh... horrifying. As for playing a Gnome... just think high INT, low WIS. Very enthusiastic, even when evil. Hard to explain really.
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Prefab Character Sheets Ready
I just noticed that I should be linking these...
Undead Retribution Paladin
Blood Elf Marksman Hunter
Goblin Holy Priest
Undead Retribution Paladin
Blood Elf Marksman Hunter
Goblin Holy Priest
Essoje- Posts : 1136
Join date : 2013-02-11
Age : 41
Character sheet
Elemental Affinity: Air
Class: Fighter 6/ Dragoon 1/ Green Aberrant 1
Race: Fairy(?)
Re: Prefab Character Sheets Ready
lol, thank you. I can scarcely believe you put that talent in there. In fact, when reading "Healthstone", I've realized that if Warlocks love what they do, they have to be evil because. I just hope I can roll high enough on Charisma to convince someone to end their own life(which might be pretty high to begin with), otherwise...
Speaking of, will this be quick enough to complete before the "offering" gets away, or are there going to be any opposed rolls if I do this outside of combat? I'm just thinking if I start off saying
"Hi, would you like to become part of a fatal ritual to provide an hour long boost my offensive magic power, for which you will ultimately give your life, on one great endeavor in which I will likely be facing strong opposition? ...No? Well I'm sorry to tell you this, but I'm afraid you have no choice..."
then they might try to run or stop me if I fail to convince them. Alternative: is it possible to sacrifice a summoned creature if the creature in question is smart enough to be deemed sentient? Second, is there no other creature I can summon except my pet, and if so, can it respawn or be resummoned?
Speaking of, will this be quick enough to complete before the "offering" gets away, or are there going to be any opposed rolls if I do this outside of combat? I'm just thinking if I start off saying
"Hi, would you like to become part of a fatal ritual to provide an hour long boost my offensive magic power, for which you will ultimately give your life, on one great endeavor in which I will likely be facing strong opposition? ...No? Well I'm sorry to tell you this, but I'm afraid you have no choice..."
then they might try to run or stop me if I fail to convince them. Alternative: is it possible to sacrifice a summoned creature if the creature in question is smart enough to be deemed sentient? Second, is there no other creature I can summon except my pet, and if so, can it respawn or be resummoned?
Rory- Posts : 4063
Join date : 2013-02-12
Age : 33
Location : Iowa, US
Character sheet
Elemental Affinity: Earth
Class: Barbarian Pugilist(5/3)
Race: Human
Re: Prefab Character Sheets Ready
Here's the catch with Sacrificial Pact. If they're willing, the magics will just function fully and easily. If they're NOT... you have to successfully kill them. That's all there really is to it. The 'ritual' to draw the energy from their death is the Swift action (hence a willing target then instantly dies) but you can do the Swift action then attempt to kill someone to activate the full effect, but the ritual will not last too long (I'd say no longer then an hour).
Also the only demon you can summon is your pet and, of course, either an Abyssal or Terrorguard as per your ultimate ability at level 13. However since the pact with the demon that is your pet is more a roleplaying thing than a mechanics one when it comes down to it, cancelling that pact or making a new one is feasible, if costly in all cases.
Also the only demon you can summon is your pet and, of course, either an Abyssal or Terrorguard as per your ultimate ability at level 13. However since the pact with the demon that is your pet is more a roleplaying thing than a mechanics one when it comes down to it, cancelling that pact or making a new one is feasible, if costly in all cases.
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Prefab Character Sheets Ready
@Javan: If you want to fill in, your talents are...
Holy Priest, in order from top to bottom: Swift, Standard, Standard, Free, N/A, Standard
Marksman Hunter in order, top to bottom: N/A, Standard, N/A, Swift, Free, Full
Ret paladin, top to bottom: N/A, Standard, Standard, N/A, N/a, Standard
Holy Priest, in order from top to bottom: Swift, Standard, Standard, Free, N/A, Standard
Marksman Hunter in order, top to bottom: N/A, Standard, N/A, Swift, Free, Full
Ret paladin, top to bottom: N/A, Standard, Standard, N/A, N/a, Standard
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Prefab Character Sheets Ready
- Blood Elf Holy Paladin:
Selfless Healer: Any damage the Paladin deals also heals a nearby random target for 10% of that damage dealt. Any healing the Paladin deals also heals a nearby random target for 10% of the healing dealt.
The problem with this is that "random target" includes enemies...
Sacred Shield: Places a 4d10*L Shield on a target. This Shield also prevents the target from being interrupted.
No idea how much damage the average enemy hit will be doing, but this shield would be between 52pts up to a max of 520pts...
So is the shield better or is the healing (with a chance of healing a random enemy)?
- Troll Elemental Shaman:
- Tauren Arms Warrior:
Staggering Shout: The Warrior roars to all enemies within 30’, requiring a Fortitude save DC 10+L to avoid being Rooted for 3 rounds. The Roots effect can be broken by damage taken.
Piercing Howl: The Warrior howls horribly, requiring a Fortitude save DC 10+L. This causes all enemies within 30’ to be Slowed for 3 rounds.
If anyone is interested, I edited my sheets to include formulas for easy updating. All I need to do is update the info under the Gear and everything else should auto update. Feel free to take a look and copy if you're interested.
Last edited by Gwydo on Sun Dec 01, 2013 11:49 am; edited 5 times in total (Reason for editing : Arms Warrior Fixed, just waiting on the Last Talent)
Gwydo- Posts : 525
Join date : 2013-02-12
Age : 46
Location : Oregon
Character sheet
Elemental Affinity: Life
Class: Paladin
Race: Lugian
Re: Prefab Character Sheets Ready
Whenever you reach a level that allows you to pick a talent, you can only pick from the three talents available at that level.
At level 2 of Arms Warrior, you may pick between Juggernaut, Double Time, or Warbinger. At every other talent level thereafter(4, 6, 8,), the two talents from level 2 you did not choose are no longer available, as are the level 4 talents when you reach level 6, and so on.
At level 2 of Arms Warrior, you may pick between Juggernaut, Double Time, or Warbinger. At every other talent level thereafter(4, 6, 8,), the two talents from level 2 you did not choose are no longer available, as are the level 4 talents when you reach level 6, and so on.
Rory- Posts : 4063
Join date : 2013-02-12
Age : 33
Location : Iowa, US
Character sheet
Elemental Affinity: Earth
Class: Barbarian Pugilist(5/3)
Race: Human
Re: Prefab Character Sheets Ready
Ooooo. Well then.
Back to the proverbial drawing board.
Back to the proverbial drawing board.
Gwydo- Posts : 525
Join date : 2013-02-12
Age : 46
Location : Oregon
Character sheet
Elemental Affinity: Life
Class: Paladin
Race: Lugian
Re: Prefab Character Sheets Ready
Earlier post has been updated, but still needing to decide on one last talent for both the Warrior and the Paladin.
Gwydo- Posts : 525
Join date : 2013-02-12
Age : 46
Location : Oregon
Character sheet
Elemental Affinity: Life
Class: Paladin
Race: Lugian
Re: Prefab Character Sheets Ready
Arms
It seems like your character is going for debuffing enemies to allow allies time to recuperate, especially given that you chose Vigilance, Warbinger(which would complement Vigilance), Stormbolt, and Shockwave. Even if you managed to stop an AoO on a moving ally from being in proximity, the enemy who lost their AoO might still attack that person directly next turn. The root effect simply roots the enemy, they can still attack if they want, and situations in which it is right next to the person(s) you're trying to protect are not uncommon(in fact higher given that you're a melee class and the passive effect of Vigilance is AoE), so Piercing Howl would be my choice.
Holy
Well, you have this ability called "Beacon of Light", which heals any target for no mana whenever you cast healing on anyone else. Question is, how long does that last? Until the end of combat? Not likely, considering that you can cast it twice with Unbreakable Spirit. Maybe just for one turn, or .5*L turns? Okay, I'm done thinking too hard about this. Take Sacred Shield.
It seems like your character is going for debuffing enemies to allow allies time to recuperate, especially given that you chose Vigilance, Warbinger(which would complement Vigilance), Stormbolt, and Shockwave. Even if you managed to stop an AoO on a moving ally from being in proximity, the enemy who lost their AoO might still attack that person directly next turn. The root effect simply roots the enemy, they can still attack if they want, and situations in which it is right next to the person(s) you're trying to protect are not uncommon(in fact higher given that you're a melee class and the passive effect of Vigilance is AoE), so Piercing Howl would be my choice.
Holy
Well, you have this ability called "Beacon of Light", which heals any target for no mana whenever you cast healing on anyone else. Question is, how long does that last? Until the end of combat? Not likely, considering that you can cast it twice with Unbreakable Spirit. Maybe just for one turn, or .5*L turns? Okay, I'm done thinking too hard about this. Take Sacred Shield.
Rory- Posts : 4063
Join date : 2013-02-12
Age : 33
Location : Iowa, US
Character sheet
Elemental Affinity: Earth
Class: Barbarian Pugilist(5/3)
Race: Human
Re: Prefab Character Sheets Ready
No advice here on talents, that'd defeat the point. But for the action type column so far...
Paladin: Free, Standard, (no talent atm), N/A, N/A, Standard
Shaman: Interrupt, N/A, N/A, N/A, Free, Standard
Warrior: Free, N/A, (no talent), Standard, N/A, Standard
Paladin: Free, Standard, (no talent atm), N/A, N/A, Standard
Shaman: Interrupt, N/A, N/A, N/A, Free, Standard
Warrior: Free, N/A, (no talent), Standard, N/A, Standard
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Prefab Character Sheets Ready
Still missing copies of Kolson's (probably busy) and Snarg's (definitely busy). Hup hup you two!
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Prefab Character Sheets Ready
Thanks. I'll update those tomorrow morning.Archengeia wrote:No advice here on talents, that'd defeat the point. But for the action type column so far...
Paladin: Free, Standard, (no talent atm), N/A, N/A, Standard
Shaman: Interrupt, N/A, N/A, N/A, Free, Standard
Warrior: Free, N/A, (no talent), Standard, N/A, Standard
You sure you don't want to give a WoW newb any advice?
Gwydo- Posts : 525
Join date : 2013-02-12
Age : 46
Location : Oregon
Character sheet
Elemental Affinity: Life
Class: Paladin
Race: Lugian
Re: Prefab Character Sheets Ready
If it's hard to pick between the talents because they look equally interesting/useful, I've done my job properly.
If it's hard to pick between the talents because they look equally pathetic, I have failed miserably.
If it's hard to pick between the talents because they look equally pathetic, I have failed miserably.
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Prefab Character Sheets Ready
Just got back to the apartment. I'll pick out the talents as soon as the cat stops being all up ons.
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Prefab Character Sheets Ready
Hozen power? Really?
Also, Bulwark Totem (all Totems actually) are Full round actions.
Otherwise, looks good.
Also, Bulwark Totem (all Totems actually) are Full round actions.
Otherwise, looks good.
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Prefab Character Sheets Ready
Okay, I'll change those to full round actions.
I actually don't know what you mean about Hozen power?
I actually don't know what you mean about Hozen power?
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Prefab Character Sheets Ready
Don't act innocent.
Archengeia- Posts : 4083
Join date : 2013-02-13
Character sheet
Elemental Affinity: Nothingness
Class: GM
Race: Nobody
Re: Prefab Character Sheets Ready
Oh, I see it now in the Shaman sheet. Hah, believe it or not, but I actually didn't do that on purpose, although I wish I did since that's funny. That was completely a Freudian slip or whatever you call it. Too tired to try and be a goof right now.
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Prefab Character Sheets Ready
I had a question about the Bladestorm ability. How would it be different if the warrior was unarmed? I mean a warrior wielding a sword or a warhammer might be able to pull off the reach, but unarmed, I don't see the reach happening, and without a weapon the move would just be silly and exposing.
Rory- Posts : 4063
Join date : 2013-02-12
Age : 33
Location : Iowa, US
Character sheet
Elemental Affinity: Earth
Class: Barbarian Pugilist(5/3)
Race: Human
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