Third Adventure 01: The City of Al-Ferin
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K
Caladrius
Ashakel
Permeus (tabran)
Rory
Kolson
Snarg of Wildpaw
Z
Zeiss
Archengeia
14 posters
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Re: Third Adventure 01: The City of Al-Ferin
"I suppose that mine had nothing out of ordinary when your colleagues mined it? Maybe an unusual material? Or anything else?"
- Spoiler:
- Deception roll (for sense motive)
Zeiss- Posts : 4316
Join date : 2013-02-12
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Re: Third Adventure 01: The City of Al-Ferin
"Were ya 'round here when ya sold that ya mine to the order?" Snarg asks the Ogre.
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
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Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Third Adventure 01: The City of Al-Ferin
To the Elf he shakes his head. "Just a plain old silver mine. Nothing fancy." To the Gnoll he pauses a moment before answering. "I've been working here 20 years so, yeah, I've been around."
Archengeia- Posts : 4083
Join date : 2013-02-13
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Class: GM
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Re: Third Adventure 01: The City of Al-Ferin
"Ooooh, so ya been around to see ya town spring up 'round ya. What do ya think of what's been goin' on 'round here? Good fortune too; get an old mine off ya hands. Ya make a good bit from that deal?"
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Third Adventure 01: The City of Al-Ferin
The Ogre laughed deeply. "Well business is booming and good time for it too, gonna need all the mineral funds to keep the navy well supplied. Almost finished with the latest batch of airships, rumor has it. That's all from the grapevine though, we don't hear anything official." He scratches his jaw. "As for the mine, if I be recalling given that it was an empty mine we sold it for cheap. Few thousand gold if I recall."
Archengeia- Posts : 4083
Join date : 2013-02-13
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Class: GM
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Re: Third Adventure 01: The City of Al-Ferin
"how common is it for someone to try and buy one of the old mines?"
Permeus (tabran)- Posts : 1027
Join date : 2013-02-12
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Elemental Affinity: Water
Class: Yellow Mage / Rogue
Race: Lycanthrope
Re: Third Adventure 01: The City of Al-Ferin
"Oh it's really common. Abandoned mines tend to make great warehouses, though the Mining Guild tends to keep all the old mines around here in particular for themselves. Near as I can tell they mainly wanted one here cuz of how close it is to their Temple."
Archengeia- Posts : 4083
Join date : 2013-02-13
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Class: GM
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Re: Third Adventure 01: The City of Al-Ferin
"then thank you for you help, unless my friends have anything lese to ask we should let you get back to work"
Permeus (tabran)- Posts : 1027
Join date : 2013-02-12
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Elemental Affinity: Water
Class: Yellow Mage / Rogue
Race: Lycanthrope
Re: Third Adventure 01: The City of Al-Ferin
"Good to hear ya got that old mine off ya hands for a bit of gold. Listen," Snarg leans closer to the Ogre, "I don't mind lettin' ya know we''re gonna be goin' in to ya mines for the Order soon. if I'm an honest Gnoll, and I am, I'm a bit scared of what we're findin' 'round town 'bout it. The Order ain't lettin' on what 's goin' on down there, so we were hopin' ya might be able to help us there. Ya know, what we might be findin' down there. I'm sure ya heard a bit 'bout what's been goin' on there in ya time here. Just need to get ya tips so we not endin' up like the last group goin' there."
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Third Adventure 01: The City of Al-Ferin
as there leaving Tab informs them about goelm's and there making
- Spoiler:
- i tell the whole team this
Info on golems this was dont in chat so im riposting it here
Golems are entities that are magically created from a given substance. The type of substance has direct proportion to how difficult the Golem is to make, and how powerful / durable it is. To date even the most skilled of artisans can only make up to Sand Golems.
A Golem is a form of continuous Weaving. Its very existence is specially designed to without ceasing re-Weave itself to be able to approximate sentience in order to understand and carry out orders, with no particular limit on complexity. By its very nature as a purely magical creation, a Golem can understand all forms of communication.
A Golem's Heart is the thing that keeps a Golem concentrated. A Golem who's heart is removed is still technically 'alive' (as much as a Golem was ever alive) but lacks the ability to manipulate the substance that it was constructed of. The Heart thus has to be removed with extreme care, as it would require injuring the 'body' of the Golem to the point where it was low enough in defenses for the Heart to be removed through significant force.
The Golem Heart is not fragile per say, as it would require great difficulty to actually destroy, but even a minor change while transporting it would require the Heart ot be repaired, a lengthy and complex Weaving process.
The known Golems that the modern age can create, from weakest to strongest, are Mud, Water, Wood, Ice, and Sand.
Much, much stronger Golems exist in the Dires. It is these Golems that were in fact brought down, with great effort, and studied to learn the secrets of their creation.
Such Golems range, upwards, as Granite, Bronze, Iron, Magma, Coral, Gold, Diamond, Platinum, Crystal, and Pyreal.
A Sand Golem could level a town by itself inside of an hour.
Sand Golems are usually constructed for combat specifically.
Water and Mud Golems are usually for heavy lifting, working, manipulation, that sort of thing.
Any given Golem can manipulate it's 'body' to an almost infinite degree, and as such can handle heavy objects just as easily as small and delicate items. It can apply pressure with near infinite control
A Golem's 'body' can be damaged by mundane means, but it is highly resistant to damage from just about any source.
Water uh... is normally weak to Fire.
A Golem is at all times at risk of going Feral. No one is completely sure what exactly causes it, and it is actually quite rare, happening in only one in a thousand Golems, but the concept of any given going Feral is a very real risk that is always run. Some people have theorized that this is why no stronger than Sand Golems have been researched yet... for no one wants to see an Iron Golem go Feral in the middle of a city.
Feral Golems are at once insanely dangerous and easy to control. They will stay wherever they went Feral at, as if guarding that area and a chunk of area around it. They will attack anything and everything that approaches on sight without question or hesitation, including animals and bugs. But they will never venture past their designated area
Golems also (as the GM has indicated) have the ability to detect through Stealth or other forms of cloaking.
Last edited by Tabran Cole on Tue Mar 05, 2013 3:46 am; edited 1 time in total
Permeus (tabran)- Posts : 1027
Join date : 2013-02-12
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Elemental Affinity: Water
Class: Yellow Mage / Rogue
Race: Lycanthrope
Re: Third Adventure 01: The City of Al-Ferin
The Ogre laughs a bit. "I hate to break it to you, my Gnoll friend, but I can tell you exactly what killed that last group." He grins almost lopsidedly. "The Golem." He starts laughing again.
Archengeia- Posts : 4083
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Class: GM
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Re: Third Adventure 01: The City of Al-Ferin
"Well, that's one mystery down."
K- Posts : 3138
Join date : 2013-02-12
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Elemental Affinity: Air
Class: Monk
Race: Human
Re: Third Adventure 01: The City of Al-Ferin
"Eh, ya don't say." Snarg snorts. "Ya know what I'm meanin'."
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
Character sheet
Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Third Adventure 01: The City of Al-Ferin
- Spoiler:
- while what tot Ogre said was most likely true it was probably best not to think of what could go wrong.
water??? if this thing had gone rogue there was no talking this one out and force was going to be the only option, If it was a water golem them they needed to get fire damage on there attacks but how? Magma would be too pricey. fire bomb's are too much risk to the guys that fight best in melee. the mage's that can cast fire will be fine as for the rest of the Ranged flaming arrows will most likely be best?
"guys i we need to get hold of cheap linen cloth to make some fire arrows, i have enoth lamp oil to light them so that wont be a problem, then i say we grab the rest of the party and head out the to the mine?"
- Spoiler:
- will i be able to get cloth to shred into strips to make flaming head arrow's?
Permeus (tabran)- Posts : 1027
Join date : 2013-02-12
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Elemental Affinity: Water
Class: Yellow Mage / Rogue
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Re: Third Adventure 01: The City of Al-Ferin
- Spoiler:
- sorry I was gone for two days... I took le bebe and headed up to go see my mom, ended up falling asleep on the couch watching tv and woke up the next morning. Then yesterday was bebe's 4 month doctors appointment aaannndd we started the home buying process. I got home and passed out. Tonight I work graveyard so I'll be on around... 23:30 EST... i feel like such the bad team member!
ugghhh... Kezrinthka still felt awful... why oh why did she let that human convince her to go past her standard 3 glasses of mead...
*rolling over and sitting up, she discovered she was laying in the back of the wagon the blanket from her pack draped over her. She looks around at the few team mates in the general area and discovers that she had been asleep for almost two whole days! climbing out of the wagon she yawns and stretches, reaching into her pack to pull out her water skin and wash the nasty taste from her mouth.*
skittish:
- Spoiler:
- ... well that's the last time I let anyone convince me to go past my three drink limit...
Z- Posts : 892
Join date : 2013-02-13
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Elemental Affinity: Fire
Class: Black Mage
Race: Unknown
Re: Third Adventure 01: The City of Al-Ferin
- Spoiler:
- I want to apologize for being off for 2 days as well, i have exams coming up so i've been busy studying. at least i'm not the only one xD
"fire arrows sound like a great idea. what type of incendiary would be best suited for taking out such a beast?"
Araiguna- Posts : 290
Join date : 2013-02-11
Age : 29
Location : Massachusetts
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Elemental Affinity: Water
Class: Ranger
Race: Mite
Re: Third Adventure 01: The City of Al-Ferin
Gwydo glances back at the Olthoi behind him in the wagon. "Welcome back, sunshine," he says with a smile, knowing how she feels from experience.
Gwydo- Posts : 525
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Age : 46
Location : Oregon
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Elemental Affinity: Life
Class: Paladin
Race: Lugian
Re: Third Adventure 01: The City of Al-Ferin
Araiguna wrote:
- Spoiler:
I want to apologize for being off for 2 days as well, i have exams coming up so i've been busy studying. at least i'm not the only one xD
"fire arrows sound like a great idea. what type of incendiary would be best suited for taking out such a beast?"
Well if you happen to have a black mage of the 4th grade or higher that owes you one now would be a great time to call in that faver.
Permeus (tabran)- Posts : 1027
Join date : 2013-02-12
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Elemental Affinity: Water
Class: Yellow Mage / Rogue
Race: Lycanthrope
Re: Third Adventure 01: The City of Al-Ferin
"Well, i'd light my hands on fire, but..."
K- Posts : 3138
Join date : 2013-02-12
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Elemental Affinity: Air
Class: Monk
Race: Human
Re: Third Adventure 01: The City of Al-Ferin
Ashakel fiddled with the ruby ring he found in the cave near Kheynth. Its blood red color fascinated him, he was basically hypnotized by it, although he also felt a bit of malevolent energy radiating from the gemstone. Suddenly hearing the group mention fire, he snapped out of it. "Well blast it, it shouldn't be to hard to put arrows on fire I'd say. Let's just grab a couple of torches and use them when the Golem starts being nasty."
Ashakel- Posts : 335
Join date : 2013-02-15
Age : 35
Location : Belgrade, Serbia
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Elemental Affinity: Fire
Class: Barbarian
Race: Troll
Re: Third Adventure 01: The City of Al-Ferin
"You be givin' Snarg some fire arrows, I'll get 'em to the target if ya think it'll help." Snarg closes one of his eyes and fires an imaginary bow.
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
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Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Third Adventure 01: The City of Al-Ferin
"Ok, let's go then. We grab some oil and arrows and we get to the mine. Enough talking."
- Spoiler:
- Yeah, go to the market and the mine. ^^
Zeiss- Posts : 4316
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Re: Third Adventure 01: The City of Al-Ferin
"Oh, alright then." Snarg bounds off towards the market along with the rest of the group.
- Spoiler:
- Anything that can be used for fire arrows here?
Snarg of Wildpaw- Posts : 1890
Join date : 2013-02-12
Age : 36
Location : Marietta, GA
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Elemental Affinity: Fire
Class: Barbarian / Ranger / Bloodhound / Geomancer
Race: Gnoll
Re: Third Adventure 01: The City of Al-Ferin
Hanuel speaks up, "Perhaps we could weave some arrows and bolts to ignite."
Hanuel and Dara(Toilarin)- Posts : 738
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Age : 32
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Re: Third Adventure 01: The City of Al-Ferin
"Well, if we are all set, then let's go scout the place out," says Kolson but adds under his breath, "Glad I'm not going first."
Kolson- Posts : 2790
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Class: Red Mage
Race: Elf
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